
Playtest report preview
Can 'Em AllWhat streamers ran into on Twitch
Made Can 'Em All? Get free stream alerts for Next Fest: we email you when streams of it show up in its Twitch category, and a warning if their saved recordings are about to expire. You don't need to buy the report for them. Get free stream alerts for Can 'Em All (form on tally.so)
Incremental action game where you kill creatures, can them, and sell for profit.
We listened to 8 Twitch streams of Can 'Em All (7h 59m in total). The problem that came up most: hauling cans and bodies individually takes too long, in 4 of 8 streams.
8 Twitch streams · 7h 59m analysed · English, Spanish, Polish · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 63
- Ideas
- 7
- Highlights
- 18
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 241 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 19 problems, 1 suggestion or comparison, 8 highlights.
- Stream 2, 59 min analysed: 9 problems, 1 suggestion or comparison, 3 highlights.
- Stream 3, 1h analysed: 31 problems, 3 suggestions or comparisons, 12 highlights.
- Stream 4, 1h analysed: 22 problems, 9 suggestions or comparisons, 7 highlights.
- Stream 5, 1h analysed: 17 problems, 3 suggestions or comparisons, 6 highlights.
- Stream 6, 1h analysed: 28 problems, 8 highlights.
- Stream 7, 1h analysed: 17 problems, 3 suggestions or comparisons, 6 highlights.
- Stream 8, 1h analysed: 20 problems, 1 suggestion or comparison, 7 highlights.
Problems (63)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #29Frustration
hauling cans and bodies individually takes too long
4 of 8 streams · 10 moments
10 quotes + ▶ timestamps in the full report - #30Frustration
day ends before all creatures can be processed
4 of 8 streams · 9 moments
9 quotes + ▶ timestamps in the full report - #31Frustration
stamina drains too fast and limits moving creatures
4 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #3Confusion
truck arrivals and daily creature limit are not explained
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #32Frustration
early earnings too low to afford any upgrade
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #33Frustration
upgrade and weapon prices climb steeply
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #34Frustration
grinder and belts stop at day end, wasting last creatures
3 of 8 streams · 11 moments
11 quotes + ▶ timestamps in the full report - #35Frustration
killing speed cannot keep up with arriving creatures
3 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #4Confusion
skill tree unlock requirements and connections are unclear
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #36Frustration
early game pacing is slow before upgrades kick in
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #37Frustration
bat must be put away before carrying creatures
3 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #5Confusion
releasing creatures from the vacuum is not discoverable
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #38Frustration
conveyor extension upgrade feels like wasted money
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #6Confusion
upgrade descriptions do not explain what the purchase does
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #7Confusion
basic control keys are never taught
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #8Confusion
unclear what carries over to the next day
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #9Confusion
daily payout does not match how well the day went
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #39Frustration
shiny cans and creatures almost never appear
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #40Frustration
crit and chance based upgrades not worth buying
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #41Frustration
moving and agile creatures are hard to hit
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #1Bug
cursor escapes the window and camera stops turning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #10Confusion
unclear whether a purchased upgrade was applied
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
gore and creature sounds make killing feel bad
1 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #43Frustration
knockback scatters bodies and wastes collection time
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #44Frustration
bat unlock looks underwhelming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Frustration
player can fall into the grinder and lose the day
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
gun stops firing with bullets apparently left
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #11Confusion
first steps of day one give no direction
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #12Confusion
purpose of boxes unclear and thrown boxes not returned
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
first day ends suddenly and tone surprises a cozy game fan
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
baseball bat expected to kill in one hit
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
unclear what ending the day early costs
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
unclear if cans sell after the day ends
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
can label shows no nutrition values when inspected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
critical hit sound not recognised as a crit
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
unclear at first whether grinding earns money
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
must switch back to hand to pick up creatures
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
value of shiny creatures not shown
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
capacity limit reached without clear feedback
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
no payout for creatures brought from another zone
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
limited gun ammo comes as a surprise
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
double can upgrade does not always trigger as expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
unclear whether vacuum works on live creatures
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
machines stopping at full darkness not obvious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
inconsistent hit and kick distance is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
factory goes too dark after closing time
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #47Frustration
thrown creatures often miss the grinder
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #48Frustration
leftover creatures disappear at day end and count for nothing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
low can count at day end feels disappointing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
cans spill out of the crate when running
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
creatures run away too fast to catch
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
creature noises get annoying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
game becomes too easy once upgrades stack
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Frustration
a finished can vanished without explanation
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Frustration
vacuum suction range too short after upgrade
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
work area is far from everything else
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
cannot finish writing a name in the level
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Frustration
creatures take too many hits early on
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Frustration
upper floor is sparse and exploration time is limited
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Frustration
controller input not working
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #61Frustration
can label text too small to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Frustration
creatures climb back out of the pit
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
default mouse sensitivity too high
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (7)
What players asked for, and which games they compared yours to.
- #64Suggestion
wants automated collection of bodies and cans
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #69Comparison
game likened to slime rancher
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #65Suggestion
punching loop seen as a good fit for vr
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Suggestion
tone could lean even further into dark humor
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Suggestion
elevator sequence feels unnecessary
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Suggestion
wish for a cooperative mode
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Comparison
creatures read as pokemon starter lookalikes
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report
What landed (18)
Moments players clearly enjoyed.
- #71Highlight
vacuum makes gathering creatures fast and satisfying
5 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #72Highlight
blood effects and dark gore are a highlight
4 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #73Highlight
new weapons feel strong and fun to use
4 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #74Highlight
cute creature designs win players over
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #75Highlight
money multiplier and overtime upgrades feel exciting
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #76Highlight
finding a shiny can is exciting and pays well
3 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #77Highlight
growing income from the upgrade loop feels rewarding
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #78Highlight
can label design and text are enjoyed
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #79Highlight
baskets help gather creatures
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #80Highlight
creature sounds are a highlight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #81Highlight
art style, lighting and small visual jokes are liked
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #82Highlight
dark humour of the children fed counters lands
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #83Highlight
hit sounds and critical hits feel satisfying
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #84Highlight
punch speed upgrade feels noticeable right away
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #85Highlight
funny truck license plate detail noticed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #86Highlight
physics of grabbing creatures feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #87Highlight
graphics and floor reflections look better than expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Highlight
batting corpses into the shredder works well
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
More games we analysed

Scam With Your Friends
14 problems · 7 highlights · 8 streams
players cannot tell how to invite or join friends in the lobby

Loftia
70 problems · 29 highlights · 8 streams
adventure tasks give new players no guidance on completion

Find The Needle
40 problems · 16 highlights · 7 streams
tools and automation cost more than early income allows

Dumpster Gang
71 problems · 31 highlights · 8 streams
stamina drains too fast when sprinting or fleeing

Fart Together
27 problems · 5 highlights · 8 streams
water current sections make the raft very hard to control

Haunted Paws
42 problems · 15 highlights · 8 streams
co-op car driving controls feel awkward and fiddly