
Playtest report preview
Gravebound
We listened to 8 Twitch streams of Gravebound (7h 8m in total). The problem that came up most: enemies noticeably get stronger as a run progresses, in 3 of 8 streams.
8 Twitch streams · 7h 8m analysed · English, French, Portuguese · analysed in the week of 28 Sept 2026 · Steam page
- Problems
- 74
- Ideas
- 7
- Highlights
- 16
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 40 min analysed: 5 problems.
- Stream 2, 45 min analysed: 8 problems, 2 suggestions or comparisons, 7 highlights.
- Stream 3, 1h analysed: 10 problems.
- Stream 4, 1h analysed: 26 problems, 2 suggestions or comparisons, 3 highlights.
- Stream 5, 46 min analysed: 19 problems, 2 suggestions or comparisons, 7 highlights.
- Stream 6, 1h analysed: 10 problems, 1 suggestion or comparison, 2 highlights.
- Stream 7, 58 min analysed: 5 problems, 1 highlight.
- Stream 8, 1h analysed: 24 problems, 2 suggestions or comparisons, 1 highlight.
Problems (74)
Bugs, confusion, frustration and the moments players gave up.
- #1Bug
chest open and weapon swap share the same button
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #2Bug
client crash disconnects a player mid session
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
rocket launcher occasionally fails to fire or deal damage
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Bug
player got stuck on terrain during a chase
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Bug
visuals look rough and current graphics settings are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #6Confusion
unclear which ledges and terrain can be climbed
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #7Confusion
glowing red danger telegraph is easy to miss
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #8Confusion
tinkerer reroll feature's purpose and name are unclear
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #9Confusion
green map markers are never explained
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
recycle option's purpose and effect are unclear
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
objective items are hard to locate without more guidance
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
weapon bloom and ads sensitivity rules feel inconsistent
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
unexplained purple vault icon triggers ambush when discovered
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #14Confusion
unclear how to stop the bleeding status effect
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
extraction points require standing on them rather than a button press
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
post fight buff does not always trigger as expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
enemies can shoot at the player while staying off-screen
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
item rarity tier system is confusing even to experienced players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
no clear way to store unused weapons outside the loadout
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
difficulty selection UI doesn't show a visible slider
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
unclear whether loot is permanently lost on death
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
level boxes launch players away unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
no in-game team chat for coordinating with squadmates
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
upgrade selection screen is confusing under time pressure
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
effect of party size on difficulty and loot scaling is unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #26Confusion
shield pickups are confused with health kits and feel scarce
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #27Confusion
lifesteal icon is hard to identify on the hud
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
audio alert cues are easy to miss during combat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
unclear whether collected resources are shared between squadmates
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
unclear if level up pickups should be chosen selectively
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
enemy critical spots are hard to see and sometimes hidden
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
scrap amounts from loot piles feel inconsistent
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
unclear how a cosmetic skin got unlocked without explanation
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
noisy stinger weapon's charge behavior isn't clear from its description
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
relics currency requirement isn't visible or explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
heal-while-moving upgrade is hard to discover once unlocked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
upgrade material sourcing (moss alloy) isn't explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Confusion
boss pathing is unclear when trying to engage one
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Confusion
item recycling option is easy to forget exists
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Confusion
homing missile perk activation is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Confusion
players cannot heal or use medkits while moving
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Confusion
respawning enemies limit loot collection
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Confusion
hard to tell if picked up gear is good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Confusion
skill chip unlock requirements arent explained clearly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Confusion
extraction pod mechanic isnt explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
enemies noticeably get stronger as a run progresses
3 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #47Frustrationblocking
medkits and loot run out too easily
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #48Frustration
no way to remove unwanted teammates from a session
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #49Frustration
some bosses feel overtuned and fights turn overwhelming
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #50Frustration
shared loot causes teammates to compete for pickups
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #51Frustrationblocking
vault enemy difficulty spikes hard and forces retreat
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #52Frustration
new players are too poor to afford augments early on
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #53Frustration
reloading is frequent and interrupting it resets progress
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #54Frustration
leveling a weapon to max requires killing hundreds of mobs
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #55Frustration
dying strips weapons and progress fully resets each run
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #56Frustration
loot picked up by one teammate isnt shared
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #57Frustration
weapon upgrades dont feel noticeably stronger
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #58Frustration
in game audio volume too loud relative to voice chat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Frustration
ally keeps picking up buffs above its level requirement
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Frustration
enemies get funneled onto a single player instead of spreading out
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #61Frustration
sliding movement feels off
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Frustration
overall the game feels unpolished despite a liked concept
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
no confirmation before deleting equipped weapons in a panic
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Frustration
shotgun's effective range is too short to be reliable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
ammo can run out mid boss fight leading to death
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
no solo queue option even though matchmaking favors large squads
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
combat hud gets too cluttered to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Frustration
difficulty feels repeatedly nerfed compared to earlier sessions
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #69Frustration
redesigned squad code join screen disliked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Frustration
noisy stinger power-up noise effect disliked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
one and done shotgun feels weak compared to other guns
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Frustration
weapon auto-targeting feels off
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Frustration
some weapons feel weak or useless
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Frustration
crystal currency requirements force grinding for upgrades
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (7)
What players asked for, and which games they compared yours to.
- #75Suggestion
no melee option for enemies swarming while reloading
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Suggestion
traversal across the outer map area feels slow
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Comparison
weapon stat card display draws borderlands comparisons but scope is unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #78Comparison
compared to borderlands when describing the loot shooter genre
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Comparison
no fall damage compares favorably to other survival shooters
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Comparison
companion robot reads as a claptrap-style parody character
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Comparison
prefers pve over pvp, compared to fortnite and call of duty
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (16)
Moments players clearly enjoyed.
- #82Highlight
sniper rifle feels very strong and satisfying to use
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #83Highlight
death penalty softened from full wipe to partial loss
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Highlight
achievement pop ups fire very frequently during a match
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #85Highlight
relic drops get an excited reaction each time
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #86Highlight
weapon leveling from use is a pleasant discovery
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #87Highlight
loot now drops immediately after leveling up
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Highlight
soloing a tough boss draws praise from the squad
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Highlight
no bleed out timer removes pressure while downed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Highlight
big loot drops get an excited reaction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #91Highlight
comic-book style hit effects are well liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Highlight
shotgun feels strong at point-blank range
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Highlight
double jump ability unlock is exciting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Highlight
human character skins praised for their real world references
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #95Highlight
explosion telegraph indicator on enemies well received
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #96Highlight
players enjoy their weapon and ability upgrades
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #97Highlight
positive reception of the game's art style and graphics
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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