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Overheard
Gravebound on Steam

Playtest report preview

Gravebound

We listened to 8 Twitch streams of Gravebound (7h 8m in total). The problem that came up most: enemies noticeably get stronger as a run progresses, in 3 of 8 streams.

8 Twitch streams · 7h 8m analysed · English, French, Portuguese · analysed in the week of 28 Sept 2026 · Steam page

Problems
74
Ideas
7
Highlights
16

Where the moments happened

Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.

  • Stream 1, 40 min analysed: 5 problems.
  • Stream 2, 45 min analysed: 8 problems, 2 suggestions or comparisons, 7 highlights.
  • Stream 3, 1h analysed: 10 problems.
  • Stream 4, 1h analysed: 26 problems, 2 suggestions or comparisons, 3 highlights.
  • Stream 5, 46 min analysed: 19 problems, 2 suggestions or comparisons, 7 highlights.
  • Stream 6, 1h analysed: 10 problems, 1 suggestion or comparison, 2 highlights.
  • Stream 7, 58 min analysed: 5 problems, 1 highlight.
  • Stream 8, 1h analysed: 24 problems, 2 suggestions or comparisons, 1 highlight.
Show:

Problems (74)

Bugs, confusion, frustration and the moments players gave up.

  1. #1Bug

    chest open and weapon swap share the same button

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  2. #2Bug

    client crash disconnects a player mid session

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  3. #3Bug

    rocket launcher occasionally fails to fire or deal damage

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  4. #4Bug

    player got stuck on terrain during a chase

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  5. #5Bug

    visuals look rough and current graphics settings are unclear

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  6. #6Confusion

    unclear which ledges and terrain can be climbed

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  7. #7Confusion

    glowing red danger telegraph is easy to miss

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  8. #8Confusion

    tinkerer reroll feature's purpose and name are unclear

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  9. #9Confusion

    green map markers are never explained

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  10. #10Confusion

    recycle option's purpose and effect are unclear

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  11. #11Confusion

    objective items are hard to locate without more guidance

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  12. #12Confusion

    weapon bloom and ads sensitivity rules feel inconsistent

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  13. #13Confusion

    unexplained purple vault icon triggers ambush when discovered

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  14. #14Confusion

    unclear how to stop the bleeding status effect

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  15. #15Confusion

    extraction points require standing on them rather than a button press

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  16. #16Confusion

    post fight buff does not always trigger as expected

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  17. #17Confusion

    enemies can shoot at the player while staying off-screen

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  18. #18Confusion

    item rarity tier system is confusing even to experienced players

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  19. #19Confusion

    no clear way to store unused weapons outside the loadout

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  20. #20Confusion

    difficulty selection UI doesn't show a visible slider

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  21. #21Confusion

    unclear whether loot is permanently lost on death

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  22. #22Confusion

    level boxes launch players away unexpectedly

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  23. #23Confusion

    no in-game team chat for coordinating with squadmates

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  24. #24Confusion

    upgrade selection screen is confusing under time pressure

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  25. #25Confusion

    effect of party size on difficulty and loot scaling is unclear

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  26. #26Confusion

    shield pickups are confused with health kits and feel scarce

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  27. #27Confusion

    lifesteal icon is hard to identify on the hud

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  28. #28Confusion

    audio alert cues are easy to miss during combat

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  29. #29Confusion

    unclear whether collected resources are shared between squadmates

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  30. #30Confusion

    unclear if level up pickups should be chosen selectively

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  31. #31Confusion

    enemy critical spots are hard to see and sometimes hidden

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  32. #32Confusion

    scrap amounts from loot piles feel inconsistent

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  33. #33Confusion

    unclear how a cosmetic skin got unlocked without explanation

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  34. #34Confusion

    noisy stinger weapon's charge behavior isn't clear from its description

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  35. #35Confusion

    relics currency requirement isn't visible or explained

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  36. #36Confusion

    heal-while-moving upgrade is hard to discover once unlocked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  37. #37Confusion

    upgrade material sourcing (moss alloy) isn't explained

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  38. #38Confusion

    boss pathing is unclear when trying to engage one

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  39. #39Confusion

    item recycling option is easy to forget exists

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  40. #40Confusion

    homing missile perk activation is unclear

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  41. #41Confusion

    players cannot heal or use medkits while moving

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  42. #42Confusion

    respawning enemies limit loot collection

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  43. #43Confusion

    hard to tell if picked up gear is good

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  44. #44Confusion

    skill chip unlock requirements arent explained clearly

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  45. #45Confusion

    extraction pod mechanic isnt explained

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  46. #46Frustration

    enemies noticeably get stronger as a run progresses

    3 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  47. #47Frustrationblocking

    medkits and loot run out too easily

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  48. #48Frustration

    no way to remove unwanted teammates from a session

    2 of 8 streams · 4 moments

    4 quotes + ▶ timestamps in the full report
  49. #49Frustration

    some bosses feel overtuned and fights turn overwhelming

    2 of 8 streams · 4 moments

    4 quotes + ▶ timestamps in the full report
  50. #50Frustration

    shared loot causes teammates to compete for pickups

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  51. #51Frustrationblocking

    vault enemy difficulty spikes hard and forces retreat

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  52. #52Frustration

    new players are too poor to afford augments early on

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  53. #53Frustration

    reloading is frequent and interrupting it resets progress

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  54. #54Frustration

    leveling a weapon to max requires killing hundreds of mobs

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  55. #55Frustration

    dying strips weapons and progress fully resets each run

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  56. #56Frustration

    loot picked up by one teammate isnt shared

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  57. #57Frustration

    weapon upgrades dont feel noticeably stronger

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  58. #58Frustration

    in game audio volume too loud relative to voice chat

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  59. #59Frustration

    ally keeps picking up buffs above its level requirement

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  60. #60Frustration

    enemies get funneled onto a single player instead of spreading out

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  61. #61Frustration

    sliding movement feels off

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  62. #62Frustration

    overall the game feels unpolished despite a liked concept

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  63. #63Frustration

    no confirmation before deleting equipped weapons in a panic

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  64. #64Frustration

    shotgun's effective range is too short to be reliable

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  65. #65Frustration

    ammo can run out mid boss fight leading to death

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  66. #66Frustration

    no solo queue option even though matchmaking favors large squads

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  67. #67Frustration

    combat hud gets too cluttered to read

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  68. #68Frustration

    difficulty feels repeatedly nerfed compared to earlier sessions

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  69. #69Frustration

    redesigned squad code join screen disliked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  70. #70Frustration

    noisy stinger power-up noise effect disliked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  71. #71Frustration

    one and done shotgun feels weak compared to other guns

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  72. #72Frustration

    weapon auto-targeting feels off

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  73. #73Frustration

    some weapons feel weak or useless

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  74. #74Frustration

    crystal currency requirements force grinding for upgrades

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

Suggestions and comparisons (7)

What players asked for, and which games they compared yours to.

  1. #75Suggestion

    no melee option for enemies swarming while reloading

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  2. #76Suggestion

    traversal across the outer map area feels slow

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  3. #77Comparison

    weapon stat card display draws borderlands comparisons but scope is unclear

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  4. #78Comparison

    compared to borderlands when describing the loot shooter genre

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  5. #79Comparison

    no fall damage compares favorably to other survival shooters

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  6. #80Comparison

    companion robot reads as a claptrap-style parody character

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  7. #81Comparison

    prefers pve over pvp, compared to fortnite and call of duty

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

What landed (16)

Moments players clearly enjoyed.

  1. #82Highlight

    sniper rifle feels very strong and satisfying to use

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  2. #83Highlight

    death penalty softened from full wipe to partial loss

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  3. #84Highlight

    achievement pop ups fire very frequently during a match

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  4. #85Highlight

    relic drops get an excited reaction each time

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  5. #86Highlight

    weapon leveling from use is a pleasant discovery

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  6. #87Highlight

    loot now drops immediately after leveling up

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  7. #88Highlight

    soloing a tough boss draws praise from the squad

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  8. #89Highlight

    no bleed out timer removes pressure while downed

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  9. #90Highlight

    big loot drops get an excited reaction

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  10. #91Highlight

    comic-book style hit effects are well liked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  11. #92Highlight

    shotgun feels strong at point-blank range

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  12. #93Highlight

    double jump ability unlock is exciting

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  13. #94Highlight

    human character skins praised for their real world references

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  14. #95Highlight

    explosion telegraph indicator on enemies well received

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  15. #96Highlight

    players enjoy their weapon and ability upgrades

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  16. #97Highlight

    positive reception of the game's art style and graphics

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

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About this page

Speech was transcribed on our own machine and an AI model picked out the moments. Every item in the full report quotes the streamer's actual words, checked against the transcript; 137 of 148 candidate moments passed that check. Only counts and short issue titles are public. Quotes and streamer names stay in the private report.

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