
Playtest report preview
GrimKeepWhat streamers ran into on Twitch
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Roguelite dice-builder adventure where you find items and optimize your build.
We listened to 8 Twitch streams of GrimKeep (6h 11m in total). The problem that came up most: damage and defense math cannot be followed from the display, in 5 of 8 streams.
8 Twitch streams · 6h 11m analysed · German, English, Russian · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 51
- Ideas
- 9
- Highlights
- 22
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 187 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 43 min analysed: nothing specific enough to report.
- Stream 2, 48 min analysed: 14 problems, 7 suggestions or comparisons.
- Stream 3, 35 min analysed: 5 problems, 4 suggestions or comparisons, 5 highlights.
- Stream 4, 48 min analysed: 28 problems, 2 suggestions or comparisons, 12 highlights.
- Stream 5, 34 min analysed: 9 problems, 7 highlights.
- Stream 6, 1h analysed: 20 problems, 8 highlights.
- Stream 7, 42 min analysed: 30 problems, 8 highlights.
- Stream 8, 1h analysed: 22 problems, 1 suggestion or comparison, 5 highlights.
Problems (51)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #4Confusion
damage and defense math cannot be followed from the display
5 of 8 streams · 16 moments
16 quotes + ▶ timestamps in the full report - #5Confusion
item and relic text and icons leave effects unclear
4 of 8 streams · 15 moments
15 quotes + ▶ timestamps in the full report - #6Confusion
combo sacrifice mechanic is hard to find and understand
4 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #33Frustration
early shop prices exceed the gold players have
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #34Frustrationblocking
difficulty spikes hard right after the first fight
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #7Confusion
first fight tutorial fails to explain combat basics
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #35Frustration
enemy health and scaling outpace builds lacking multipliers
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #36Frustration
gold-stealing enemy takes player savings during fights
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #37Frustration
self-damaging items drain health too quickly, ending runs
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #8Confusion
deadly status and special dice effects are misunderstood
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #9Confusion
reroll acting on unselected dice is counterintuitive
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #10Confusion
health cost of character rerolls goes unnoticed until death
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #38Frustration
item conditions impossible to meet with current dice
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #39Frustration
full item slots prevent taking new rewards
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #51Quitblocking
weak huntress run abandoned and restarted
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #1Bug
tutorial tooltip ignores the reroll setting from options
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
which combo the selected dice count as is unclear
1 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #12Confusion
effect of stun on the enemy intent is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #13Confusion
reroll control is hard to find in early fights
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
linear branching map gives no freedom to backtrack
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #41Frustration
butcher boss heals constantly and crits hard
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #42Frustration
poison die damage is too weak
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
item tooltip missing for an event reward
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
stalling fights with healing to farm gold die money
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
duplicator node effect not understood
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
unclear which dice stay in hand after blocking or fights
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
reroll count per turn, combat and character is unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
shop costs, selling and gold changes are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #18Confusion
enemy escalation is not explained
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
grimoire coming soon section is unexplained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
how to unlock a sixth dice slot is not discoverable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
campfire item option easy to misread
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
encounter node turning into a shop goes unnoticed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
revive roll on the death screen is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
fight timer comes as a surprise
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
turn order in combat is not clear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
combo degradation is learned the hard way and persists
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
boss and elite map nodes are easy to mix up
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
stun state on enemies is hard to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
run goal and level structure unclear after several runs
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
locked character option in demo is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
unused reroll bonus is never explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
rarity of plain defense item is surprising
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
default reroll of unselected dice feels awkward
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Frustration
starter gloves relic feels not worth its health cost
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Frustration
legendary torch is no better than a common item
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
some items have little noticeable effect
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
rerolls often leave a worse hand
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
defense dice give little value
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
huntress start feels weaker than beast
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
tutorial locks rerolls without saying when they unlock
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (9)
What players asked for, and which games they compared yours to.
- #58Comparison
branching run structure resembles slay the spire
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #52Suggestion
no screen to view the full dice bag during a run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Suggestion
sell button for relics is not labelled
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Suggestion
show the calculated damage before attacking
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Suggestion
no save slots, resetting progress to restart game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Suggestion
demo ends too soon for players who want more
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Suggestion
map cannot be viewed from inside the shop
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Comparison
tone and dice building likened to other dark roguelites
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Comparison
art style reads as darkest dungeon inspired
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (22)
Moments players clearly enjoyed.
- #61Highlight
hand-drawn art, atmosphere and enemy designs praised
5 of 8 streams · 10 moments
10 quotes + ▶ timestamps in the full report - #62Highlight
landing big combo damage feels satisfying
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #63Highlight
sacrificing combos to stun enemies is enjoyable
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #64Highlight
builds trading health for power are fun
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #65Highlight
item effects feel strong and exciting
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #66Highlight
permanent class upgrades make lost runs feel worthwhile
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #67Highlight
huntress unused reroll build is fun
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #68Highlight
buckler flat defense bonus feels strong
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #69Highlight
overpowered synergies are the game's main draw
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Highlight
bestiary in the menu is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Highlight
enemy action die makes enemy intent easy to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Highlight
cheese icon on consumable slot is charming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Highlight
combos losing value after use is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Highlight
paying with health in the shop is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Highlight
campfire choices beyond healing are welcome
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Highlight
healing consumable triggering all relics feels strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Highlight
trading gold for health makes a fun build
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Highlight
evil princess premise draws interest
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Highlight
item flavor text is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Highlight
events with visible odds are appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Highlight
grenade consumable feels strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Highlight
characters feel distinct to play
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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