
Playtest report preview
Guns 'n GoblinsWhat streamers ran into on Twitch
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Horde survivor FPS where you build your bastion and battle monsters.
We listened to 8 Twitch streams of Guns 'n Goblins (7h 18m in total). The problem that came up most: coin income too low for upgrade and build prices, in 6 of 8 streams.
8 Twitch streams · 7h 18m analysed · English, Spanish, French · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 72
- Ideas
- 8
- Highlights
- 25
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 242 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 21 problems, 1 suggestion or comparison, 11 highlights.
- Stream 2, 38 min analysed: nothing specific enough to report.
- Stream 3, 1h analysed: 25 problems, 1 suggestion or comparison, 12 highlights.
- Stream 4, 58 min analysed: 24 problems, 4 suggestions or comparisons, 14 highlights.
- Stream 5, 1h analysed: 18 problems, 1 suggestion or comparison, 5 highlights.
- Stream 6, 1h analysed: 23 problems, 1 suggestion or comparison, 11 highlights.
- Stream 7, 1h analysed: 24 problems, 3 suggestions or comparisons, 8 highlights.
- Stream 8, 42 min analysed: 28 problems, 1 suggestion or comparison, 6 highlights.
Problems (72)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #41Frustration
coin income too low for upgrade and build prices
6 of 8 streams · 17 moments
17 quotes + ▶ timestamps in the full report - #42Frustration
demo-locked upgrades and buildings can still be paid for
5 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #43Frustration
dragon final boss takes too little damage to beat
3 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #44Frustration
regular and elite enemies soak too much damage
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #45Frustration
small swarming enemy types are annoying to fight
3 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #46Frustration
dropped coins are lost before the player can collect them
3 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #4Confusion
ammo sources and refill rules per weapon are unexplained
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #47Frustration
ammo runs dry mid-wave and during the dragon fight
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #48Frustration
enemies get over barricades and the gate
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #5Confusion
newly gained upgrades and abilities lack explanation on unlock
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #6Confusion
upgrade descriptions do not explain what they actually do
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #7Confusion
unclear whether upgrades persist after the bell falls
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #8Confusion
purpose of buildable structures unclear before and after building
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #49Frustration
landmines get spent on the wrong enemy too early
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #1Bug
middle mouse auto fire does not trigger in a wave
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
audio backs up when many enemies die at once
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
bell defense goal and bell attacks go unnoticed
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #10Confusion
unclear that losing the first run is intended
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #11Confusion
portal appears but cannot be reached
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
ammo fairies fly out of reach and their pickup rule is never explained
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #51Frustration
difficulty spikes in specific waves and the final boss
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #52Frustration
large enemies wreck the house, gate and buildings
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #53Frustration
mouse wheel weapon swap triggers too easily
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #54Frustration
no crosshair until the aim skill is unlocked
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #55Frustration
audio mix levels are uneven
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
interaction prompt often fails to appear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #12Confusion
goblins ignore the player and only go for buildings
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
children npc request read as an order to kill them
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #14Confusion
enemies look like ants rather than goblins
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
sprint missing at start, later found as an upgrade
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
bridge route goes unnoticed across several runs
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
unclear where coins come from and why only some enemies drop them
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #18Confusion
knife stamina meter reads like durability
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
frog enemies clash with the friendly toad worker
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
buildings cannot be placed during a wave
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
unclear how to continue after the intro
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
health display hard to find on the hud
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
unclear if respawning enemies in the dream give rewards
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
infinite ammo upgrade looks like a bug
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
xp counter mistaken for a capped resource
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
double jump needed to get back up is not signposted
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
unknown panel with no clear purpose or close button
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
unclear which weapons support auto fire
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
damage stat values change without explanation
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
hire workers option is confusing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
coin values are not shown
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
fort exit only allowed during active waves is unexplained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
final wave arrives without warning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
unclear whether the hidden boss is beatable in the demo
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
upgrade options easy to overlook
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
unclear how to reach the wizard in the hub
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
new enemy types are hard to read from their sprites
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Confusion
unclear whether npc gives or takes coins
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Confusion
wave goal and wave count not clear at first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Confusion
auto fire tutorial shows mouse button to controller players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
stamina bar easy to miss and drains melee swings
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #57Frustration
new weapon pickup replaces dagger and swapping back is unclear
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #58Frustration
early waves feel overwhelming for weaker shooter players
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #59Frustration
fast enemies target the player instead of the bell
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #60Frustration
level up and other sudden sounds startle the player
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Frustration
fireball charges scarce and capacity unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #62Frustration
boss flickers when hit, possible photosensitivity concern
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #63Frustration
player falls into arena holes while backpedalling
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #64Frustration
pickup expected to restore ammo did not
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
blinding flash when repairing the forge
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
auto fire bound to middle click without rebinding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
late enemies kill the player in two hits
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Frustration
fireball feels weak
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #69Frustration
bombs are hard to aim
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Frustration
reload animation plays on a full magazine
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
retro pixelation filter feels too strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Frustration
ammo runs out fast and reloads interrupt fights
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (8)
What players asked for, and which games they compared yours to.
- #73Suggestion
gold is lost if not collected before the bell falls
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Suggestion
demo has no french localization
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #75Suggestion
no crosshair option
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Comparison
compared to other retro and arcade shooters
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #77Comparison
shooting compared to an aim trainer
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Comparison
upgrade loop feels like an incremental roguelite
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Comparison
first person survivors-like with fort defense feels familiar
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Comparison
combat music resembles classic doom
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (25)
Moments players clearly enjoyed.
- #81Highlight
pixel art visual style draws repeated praise
5 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #82Highlight
base defenses like mines and barricades are fun to use
4 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #83Highlight
fireball ability feels powerful and satisfying
4 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #84Highlight
meta progression between runs is a strong hook
3 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #85Highlight
weapon upgrades produce a satisfying power spike
2 of 8 streams · 10 moments
10 quotes + ▶ timestamps in the full report - #86Highlight
melee dagger is fun and carries the combat
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #87Highlight
music during runs and at the base is enjoyed
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #88Highlight
demo runs smoothly without performance issues
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #89Highlight
shooting through goblin hordes feels satisfying
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #90Highlight
workers and base buildings are a highlight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #91Highlight
atmosphere and sound in the opening win players over
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #92Highlight
zombie roguelike loop makes for an enjoyable demo
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Highlight
sprint unlock feels great
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Highlight
finishing the demo felt fun and polished
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #95Highlight
calling several waves at once is fun
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #96Highlight
rifle is fun to use
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #97Highlight
push ability pays off against groups
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #98Highlight
weapon switching works with number keys and mouse wheel
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #99Highlight
azerty keyboard layout supported out of the box
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #100Highlight
auto fire on middle mouse
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #101Highlight
enemies bursting into xp feel satisfying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #102Highlight
being able to shoot hub characters is amusing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #103Highlight
stat choices on level up are appealing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #104Highlight
cemetery area is a charming highlight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #105Highlight
controller play works well
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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