
Playtest report preview
Invokyr
Co-op survival horror game for up to 5 players about a cursed board game.
We listened to 12 Twitch streams of Invokyr (8h 42m in total). The problem that came up most: idol or hazard effects mirror and reverse movement controls confusingly, in 3 of 12 streams.
12 Twitch streams · 8h 42m analysed · English, French, Chinese, Spanish · analysed in the week of 21 Sept 2026 · Steam page
- Problems
- 103
- Ideas
- 8
- Highlights
- 31
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 36 min analysed: 16 problems, 5 highlights.
- Stream 2, 43 min analysed: 19 problems, 2 highlights.
- Stream 3, 39 min analysed: 12 problems, 1 suggestion or comparison, 5 highlights.
- Stream 4, 50 min analysed: 15 problems, 3 suggestions or comparisons, 2 highlights.
- Stream 5, 42 min analysed: 15 problems, 7 highlights.
- Stream 6, 1h analysed: 13 problems, 1 suggestion or comparison, 2 highlights.
- Stream 7, 45 min analysed: 14 problems, 2 suggestions or comparisons, 5 highlights.
- Stream 8, 46 min analysed: 12 problems, 1 suggestion or comparison, 2 highlights.
- Stream 9, 45 min analysed: 6 problems, 2 suggestions or comparisons, 2 highlights.
- Stream 10, 36 min analysed: 20 problems, 3 suggestions or comparisons, 2 highlights.
- Stream 11, 35 min analysed: 20 problems, 2 suggestions or comparisons, 1 highlight.
- Stream 12, 44 min analysed: 15 problems, 1 highlight.
Problems (103)
Bugs, confusion, frustration and the moments players gave up.
- #1Bug
characters and corpses clip through geometry with glitchy ragdoll animation
2 of 12 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #2Bugblocking
feet clip through doorways and can knock characters down
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #3Bug
friends online status fails to update blocking multiplayer invites
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #4Bug
stacking puzzle is unstable and fall damage feels inconsistent
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #5Bug
boosting off a teammates head no longer works
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Bug
player gets physically stuck under parkour geometry
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Bug
invite player button in the lobby menu does nothing
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #8Bug
severe frame drops stop a friend from joining the run
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Bug
voice communication duplicates external audio
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #10Confusion
idol or hazard effects mirror and reverse movement controls confusingly
3 of 12 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #11Confusion
spectator camera controls and player id display confuse during revival
2 of 12 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #12Confusion
players repeatedly get lost navigating and backtracking through the level
2 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
crouching fails to hide players from the hunter enemy
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #14Confusion
a disguised mimic enemy confuses players about what is real
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
a collectible-looking statue is actually a trap costing points
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
cause of damage taken is unclear to players
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
a mirror-based respawn or save mechanic is never explained upfront
2 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #18Confusion
when the statue enemy's chase actually triggers is unclear
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
a die's name misleads players about its actual effect
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #20Confusionblocking
hard to locate dead teammates, leading to talk of restarting the run
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Confusion
hard to tell dice types apart by appearance or effect
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #22Confusion
chess piece enemy movement rules unclear
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #23Confusion
climbing onto platforms fails from unclear sprint key and player collisions
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #24Confusion
teleport dice effect is unclear or seems to do nothing
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #25Confusion
ceiling spiders are hard to spot and react to in time
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #26Confusion
picking up certain idols blinds the player with no warning
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #27Confusion
curse minigame safe tile guessing compared to dance dance revolution
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #28Confusion
proximity voice chat confusing about who can hear whom
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
player character models look too similar to tell teammates apart
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
hidden plant trap deals unexpected heavy damage
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
closet hiding spot is hard to find and close in time
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
heal die and resurrect die are easy to confuse
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
cocoon status effect is unclear how to escape
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
darkness status effect removes vision and forces blind navigation
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
narrator dialogue has no subtitles option
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
dice rolls feel suspiciously repetitive
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
chess piece safe-tile puzzle rules are hard to understand
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Confusion
dice rolls sometimes fail to register or count
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #39Confusion
curse and idol unlock rules and icons are unclear
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #40Confusion
voice chat and its monster detection role are not explained upfront
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #41Confusion
revival dice odds and respawn location are never explained
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #42Confusion
unclear whether swamp mud near idols is a hazard
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Confusion
carrying blocks is not clearly explained
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Confusion
unclear which environment objects can be opened or searched
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Confusion
left trigger has no function assigned on controller
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Confusion
unclear how to drop a held item on keyboard
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Confusion
rulebook player count is inconsistent between one to four and one to five
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Confusion
no visible way to trigger emotes or dance animations
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Confusion
basketball minigame score jumps unexpectedly between sessions
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Confusion
demo limits cooperative play to 4 despite 5 character portraits
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Confusion
fire dice effect is unclear when rolled
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Confusion
cause of the curse status effect is unclear
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Confusion
heal dice tooltip is easy to misread
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Confusion
banana man and iron maiden enemies get mixed up
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Confusion
no way to re-read a puzzle clue once shown
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Confusion
audio cue for nearby monsters is unclear
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Confusion
unclear whether characters can be chosen before starting a run
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Confusion
new banana man enemy appears with no explanation
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Confusion
riddle clues for enemies are too cryptic to guess correctly
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Frustration
idol-induced blindness disrupts visibility and coordination with teammates
3 of 12 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #61Frustrationblocking
coordinating around the statue enemy near doors feels stressful
2 of 12 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #62Frustration
an unexplained idol effect inverts controls and frustrates players
2 of 12 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #63Frustration
alligator and crocodile enemies ambush and kill players unexpectedly
2 of 12 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #64Frustration
one player ends up facing danger alone after teammates die
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #65Frustrationblocking
burnt pony enemy can block the only doorway forward
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #66Frustrationblocking
players want to just die during a long hunter chase
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
characters cannot be chosen or changed in the demo build
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #68Frustration
platforming section is confusing and causes repeated deaths
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #69Frustration
resurrect die can be wasted or misused during a panic
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #70Frustration
statue enemies that move when unwatched annoy players
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #71Frustration
fire attack on the crocodile enemy is unreliable and can backfire
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #72Frustration
long stuck sequences make players want to restart the run
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #73Frustration
stacking objects to reach a high platform keeps collapsing
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #74Frustration
downed player camera and movement hard to control during revive
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Frustration
flashlight brightness feels too dim
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Frustration
fire idol effect spins the player and risks burning teammates
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Frustration
party wiped very early during the first task
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Frustration
final step of the color sequence puzzle is too hard
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Frustration
idols are hard to locate after full map exploration
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Frustration
reviving a dead teammate is blocked by a locked door
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Frustration
sudden loud sound effect startles players
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Frustration
group could not finish the demo run in an earlier session
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Frustration
no way to heal once hp drops to minimum
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Frustration
hunter chase feels weak due to stamina, alert cues, and evasion
1 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #85Frustration
invert-controls die is used to sabotage teammates
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #86Frustration
sound-triggered hunter enemy frustrates players when spotted
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #87Frustration
a small fall deals surprisingly high damage
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Frustration
maze level has confusing locked doors and dead ends
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Frustration
board game rulebook feels overly long for a demo
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Frustration
parkour sections are tricky to execute
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #91Frustration
backtracking through empty rooms feels like wasted time
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Frustration
randomly triggering radio startles during exploration
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Frustration
low dice rolls feel unfair
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Frustration
default look sensitivity feels too high on first load
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #95Frustration
friends cannot join because the game is pc only
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #96Frustration
flashlight holding animation looks awkward in first person
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #97Frustration
idols can be hard for newer players to spot
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #98Frustration
throwing a corpse at a target often misses or lands oddly
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #99Frustration
hunter's shotgun hit barely feels dangerous
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #100Frustration
stamina bar feels too short
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #101Frustration
no one can join a run once it has started
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #102Frustration
recurring status effect chips away health and annoys players
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #103Frustration
high difficulty produces a love-hate reaction to the game
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (8)
What players asked for, and which games they compared yours to.
- #104Suggestion
no ping or point tool for coop callouts
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #105Suggestion
suggestion to require flashlight batteries in a hardcore mode
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #106Comparison
a stare-based enemy is compared to doctor who's weeping angels
2 of 12 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #107Comparison
picked the game over another title for its jumanji-style board chaos
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #108Comparison
chess puzzle room compared to harry potter wizard chess
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #109Comparison
a monster that punishes looking at it feels borrowed from another horror game
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #110Comparison
a camera lock interaction echoes a mechanic from another game
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #111Comparison
statue enemy uses freeze-tag style mechanics
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (31)
Moments players clearly enjoyed.
- #112Highlight
players enjoy the look of their own character
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #113Highlight
a banana-costumed wrestler enemy delights players on discovery
2 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #114Highlight
basketball hoop minigame stands out as a favorite moment
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #115Highlight
demo offers multiple unlockable runs which players appreciate
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #116Highlight
combined healing and cursed die face praised as a favorite
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #117Highlight
iron maiden enemy surprises players by moving on wheels
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #118Highlight
scream count feature reacts to players actual screams
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #119Highlight
alligator enemy design gets strong positive reactions
1 of 12 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #120Highlight
silence in certain areas builds strong tension
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #121Highlight
cursed idols apply distinct debuffs like reversed movement
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #122Highlight
idols can be swung as improvised weapons
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #123Highlight
fake ai player that mimics teammates is a fun surprise
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #124Highlight
crouching and staying silent successfully avoids enemy detection
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #125Highlight
navigating by sound alone while blinded feels appropriately creepy
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #126Highlight
wall pictures now show player names after a graphics update
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #127Highlight
new yeti board level adds a new monster
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #128Highlight
game soundtrack noticeably improved since last played
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #129Highlight
horror pacing builds real tension for players
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #130Highlight
a room portrait turns out to mirror the player's own character
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #131Highlight
spider chase sequence lands well with players
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #132Highlight
clearing sections of the run board feels satisfying
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #133Highlight
chess piece enemy chase is an exciting new mechanic
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #134Highlight
finishing a run with a good score feels rewarding
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #135Highlight
anticipation for character customization at full launch
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #136Highlight
controller support was added in a recent update
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #137Highlight
positive reaction to the arachnophobia mode setting
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #138Highlight
menu sound effect amuses players
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #139Highlight
player surprised by unusually high jump height
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #140Highlight
a failed revive animation is seen as entertaining
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #141Highlight
playing as the enemy side is fun
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report - #142Highlight
praise for the jumanji-style board game concept
1 of 12 streams · 1 moment
1 quote + ▶ timestamps in the full report
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