
Playtest report preview
Main SequenceWhat streamers ran into on Twitch
First-person space-sim where you design ships, build stations, and automate everything.
We listened to 8 Twitch streams of Main Sequence (7h 26m in total). The problem that came up most: unclear where conveyor belts are crafted and how to unlock them, in 3 of 8 streams.
8 Twitch streams · 7h 26m analysed · English, German · analysed in the week of 26 Oct 2026 · Steam page
- Problems
- 23
- Ideas
- 3
- Highlights
- 6
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 96 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 1 problem.
- Stream 2, 55 min analysed: 8 problems, 5 highlights.
- Stream 3, 48 min analysed: 12 problems, 4 suggestions or comparisons, 9 highlights.
- Stream 4, 46 min analysed: 8 problems, 4 suggestions or comparisons, 11 highlights.
- Stream 5, 57 min analysed: 11 problems, 2 highlights.
- Stream 6, 1h analysed: nothing specific enough to report.
- Stream 7, 1h analysed: nothing specific enough to report.
- Stream 8, 1h analysed: 16 problems, 3 suggestions or comparisons, 2 highlights.
Problems (23)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #5Confusion
unclear where conveyor belts are crafted and how to unlock them
3 of 8 streams · 11 moments
11 quotes + ▶ timestamps in the full report - #1Bug
stutter and brief visual glitches in large multiplayer bases
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #2Bug
departing ship carries along a player standing at the dock
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #3Bug
co-op partner is invisible after joining a multiplayer session
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #6Confusion
cargo ship load conditions cause hard-to-diagnose supply stalls
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #20Frustration
hull plate supply is too small, forcing slow production or extra mining
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #7Confusion
unclear what happens when the ship runs out of power
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #8Confusion
how to leave the pilot seat is not obvious
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #4Bug
elevators trap players in the floor in multiplayer
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
assembler and refinery look the same and share one menu
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
autopilot is welcome but the home station is hard to locate
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
logistics filter output is confusing when miswired
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Frustration
hard to find stored items and move around the big base
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
tutorial prompts and ship interior are hard to follow at start
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
station terminal and building tools need explaining
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #14Confusion
first tutorial steps for scanning and mining are easy to get wrong
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
research queue gives little feedback and is hard to find
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
docking limit of one ship per dock is not obvious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
unclear where crafted items end up in the inventory
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
reactor needs hydrogen fuel that the player must discover how to make
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
no obvious way to repair a damaged ship
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Frustration
demo runs out of research before the session ends
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Frustration
ships feel slow and distances are large
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (3)
What players asked for, and which games they compared yours to.
- #24Suggestion
wishes for hologram showing the docked ship and painting ship parts
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #25Suggestion
large sprawling base is hard to navigate and find partners in
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #26Suggestion
ship flight controls lack brakes and use spacebar for boost
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report
What landed (6)
Moments players clearly enjoyed.
- #27Highlight
new ship, upgrade and research readout touches are well liked
2 of 8 streams · 16 moments
16 quotes + ▶ timestamps in the full report - #28Highlight
research tree and automation feel rewarding
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #29Highlight
reworked star map is liked despite worry about its multiplayer bug
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #30Highlight
sun and space visuals look impressive when flying
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #31Highlight
conveyor belts and factory building feel familiar and walkable
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #32Highlight
multiplayer runs better after the update
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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