
Playtest report preview
MARVEL Cosmic InvasionWhat streamers ran into on Twitch
Action beat 'em up fighting the Annihilation Wave across the Marvel universe.
We listened to 7 Twitch streams of MARVEL Cosmic Invasion (6h 53m in total). The problem that came up most: players break equipment pickups instead of using the equip prompt, in 2 of 7 streams.
7 Twitch streams · 6h 53m analysed · English, Portuguese · analysed in the week of 9 Nov 2026 · Steam page
- Problems
- 16
- Ideas
- 2
- Highlights
- 11
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 43 in all.
Read what they actually saidFull report with quotes and VOD links · $49Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 5 problems.
- Stream 2, 1h analysed: 13 problems, 3 highlights.
- Stream 3, 53 min analysed: nothing specific enough to report.
- Stream 4, 1h analysed: nothing specific enough to report.
- Stream 5, 1h analysed: nothing specific enough to report.
- Stream 6, 1h analysed: 9 problems, 1 suggestion or comparison, 8 highlights.
- Stream 7, 1h analysed: 1 suggestion or comparison, 3 highlights.
In the full report each item below has the streamers' own words and a ▶ link to that minute of the Twitch recording. The # is the item's number in that report. See what a full item looks like in the sample report
Problems (16)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #1Confusion
players break equipment pickups instead of using the equip prompt
2 of 7 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #2Confusion
health only comes from random green doors in castle mode
1 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #3Confusion
character swap button is not discoverable
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #10Frustration
some castle enemies and traps are annoying
1 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #11Frustration
freeze effect and blizzard hazard are punishing and repetitive
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #4Confusion
unclear ui meaning of meters and modifier colours
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #5Confusion
roguelike event and modifier descriptions are hard to interpret
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #6Confusion
unclear which stage hazards actually deal damage
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
Show all 16 problemsShow fewer
- #7Confusion
taskmaster name translation in portuguese is puzzling
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #8Confusion
unclear that the next area stays locked until enemies are cleared
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
invisible woman float ability is never shown
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #12Frustration
failing a boss challenge event heals the boss a lot
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Frustration
sentinel enemies cause dread when they reappear
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Frustration
campaign feels long before reaching the final boss
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Frustration
castle mode and doom fight feel hard
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Frustration
progression upgrades cost currency the player lacks
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (2)
What players asked for, and which games they compared yours to.
- #17Comparison
retro feel compared to the studio's turtles beat em up
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Comparison
seen as a deeper beat em up than similar games
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (11)
Moments players clearly enjoyed.
- #19Highlight
enjoys the game mode and wants to replay it
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Highlight
movement and combo combat feel good
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Highlight
alternate costume colour palettes are enjoyed
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #22Highlight
playable doom moveset feels strong and fun to explore
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #23Highlight
invisible woman turns out stronger than expected, super feels overpowered
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Highlight
hero roster and villain selection well received
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Highlight
new enemy designs are charming
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Highlight
invisible woman bubble trap combo is satisfying
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
Show all 11 moments that landedShow fewer
- #27Highlight
lowering the siege gauge feels rewarding
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Highlight
invisible woman is a favourite character to play
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Highlight
cyclops is fun to play
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
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