
Playtest report preview
Moonlighter 2: The Endless Vault
We listened to 8 Twitch streams of Moonlighter 2: The Endless Vault (6h 39m in total). The problem that came up most: relic burn and curse rules are hard to understand, in 4 of 8 streams.
8 Twitch streams · 6h 39m analysed · English, Russian, French · analysed in the week of 28 Sept 2026 · Steam page
- Problems
- 76
- Ideas
- 8
- Highlights
- 31
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 45 min analysed: 17 problems, 6 highlights.
- Stream 2, 1h analysed: 9 problems, 1 suggestion or comparison, 4 highlights.
- Stream 3, 37 min analysed: 9 problems, 2 suggestions or comparisons, 4 highlights.
- Stream 4, 54 min analysed: 15 problems, 1 suggestion or comparison, 3 highlights.
- Stream 5, 1h analysed: 18 problems, 2 suggestions or comparisons, 8 highlights.
- Stream 6, 44 min analysed: 6 problems, 2 suggestions or comparisons, 8 highlights.
- Stream 7, 40 min analysed: 20 problems, 2 suggestions or comparisons, 6 highlights.
- Stream 8, 1h analysed: 12 problems, 3 highlights.
Problems (76)
Bugs, confusion, frustration and the moments players gave up.
- #1Bug
enemy stands idle and stops acting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
a shock triggered relic effect did not activate
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
forge weapon preview does not update while browsing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Confusion
relic burn and curse rules are hard to understand
4 of 8 streams · 9 moments
9 quotes + ▶ timestamps in the full report - #5Confusion
relic pricing with quality bonus is hard to follow
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #6Confusion
relic descriptions lead to misreading which items an effect targets
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #7Confusion
ranged attack recharge rule is not explained
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #8Confusion
quick travel point never pointed out to the player
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
defeat screen makes the relic penalty sound worse than it is
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #10Confusion
petrify and absorb relic rules are hard to follow
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #11Confusion
unclear what several keyboard bindings actually do
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #12Confusion
shop decoration menu hides new items and rotation keys
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
foam detonation and stacking rules are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #14Confusion
story link to the first game and the new setting is unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
shop perks and perk meter are not explained
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
unclear which dungeon obstacles can be broken
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
random transform burn effect feels odd
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
no clear route to items on raised ledges
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
double modifier does not duplicate blacksmith reward
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
item purpose not explained when offered
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
projectiles thrown from outside the view
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
purpose of an on screen bar is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
sound options are hard to locate in settings
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
unclear which difficulty modes can be changed later
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
relic codex location not obvious when first mentioned
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
quest hints omit whether the target is in the day or night realm
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
unclear which rewards a room type can contain
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
unclear which items use bag space
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
perk status keywords are not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
vision quest cannot be picked up clearly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
reason a shop shift ends is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
how to edit a shop price is not obvious at first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
route from the docks to the shop is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
identical items do not stack in shop inventory
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
item on shelf lost its price
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
shop open and closed state is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
vault name clashes with its small number of trials
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Confusion
no clear sign that the game autosaves
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Confusion
newly unlocked ability is forgotten right away
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Confusion
unidentifiable items in the town shop
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Confusion
unclear whether bloblets cost regular loot
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
starting with only a broom feels like a letdown
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #43Frustration
upgrades and crafting demand very large material counts
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Frustration
first boss is hard to read and hard to beat
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #45Frustration
audio is too loud at start and spikes suddenly during play
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #46Frustration
boss fights end runs even with potions
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #47Frustration
boss becomes invulnerable near death
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
relics that shock the whole backpack feel unusable
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #49Frustration
boss double shots and minion summons feel unfair
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #50Frustration
dodge on left trigger is hard to find and awkward to rebind
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #51Frustration
shop tutorial and story dialogue delay getting back to play
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #52Frustration
no way to discard unwanted relics from backpack
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
some relic offers have negligible stats
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Frustration
mini-boss attack under the player is hard to notice
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Frustration
burn direction and slot rules constrain backpack builds
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
gauntlet rooms feel like a chore
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
boss offers too little reason to fight at low health
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Frustration
relic bonus condition asks to avoid the special attack
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Frustration
falling into pits during fights
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Frustration
difficulty gets confirmed while still reading descriptions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #61Frustration
many status perks are useless against bosses
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Frustration
no way to view the dungeon map during a run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
gunshots miss the enemy being aimed at
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Frustration
accepting a boss challenge starts it immediately
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
starting bag feels too small
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
sprint movement is disliked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
miniboss weapon cannot be looted after the fight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Frustration
new weapons are equipped automatically on pickup
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #69Frustration
merchant progression unlocks feel expensive
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Frustration
no shortcut to move all found relics into the backpack
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
item values are hard to guess when pricing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Frustration
floor traps are easy to miss
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Frustration
challenge icons have no tooltip
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Frustration
gold runs out quickly between shop and upgrades
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Frustration
relic rarity raised by accident
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Frustration
percentage tip perk gives a tiny flat amount
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (8)
What players asked for, and which games they compared yours to.
- #77Suggestion
no health recovery between dungeon floors
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Suggestion
broom as only early weapon leaves players wanting more
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Comparison
overall run structure differs from the first game
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #80Comparison
permadeath mode likened to survival game hardcore saves
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Comparison
sound design evokes a classic open world adventure
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Comparison
inventory system measured against the first game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Comparison
healing potion mapped like in soulslike games
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Comparison
weapon choice before runs recalls hades
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (31)
Moments players clearly enjoyed.
- #85Highlight
building relic synergies in a run pays off
4 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #86Highlight
backpack knockback attack is a standout combat move
4 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #87Highlight
double rewards modifier pays off well
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #88Highlight
several weapon types to craft excite players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Highlight
interrupting flying enemy attacks feels rewarding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Highlight
dungeon traps are fun to use against enemies
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #91Highlight
tip jar upgrade is highly desirable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Highlight
satisfying loot haul after a safe extraction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Highlight
bag weapon feels very strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Highlight
healing spot before the boss is welcome
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #95Highlight
relic effects are an interesting part of the design
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #96Highlight
audio keeps playing when the window is unfocused
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #97Highlight
overpricing warning in the shop is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #98Highlight
dungeon music praised
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #99Highlight
foam and poison perk synergy feels strong
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #100Highlight
knocking enemies into each other deals damage
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #101Highlight
shop assistant storing spare relics is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #102Highlight
visible progress toward the first vault trial motivates
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #103Highlight
max health upgrade is a welcome purchase
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #104Highlight
punishing difficulty modes with relic loss and permadeath appeal
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #105Highlight
movement feels fluid from the start
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #106Highlight
melee hits recharging the ranged attack is well liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #107Highlight
arranging relics in the backpack to raise value is enjoyable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #108Highlight
village event calendar is a pleasant surprise
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #109Highlight
first shop day and early sales feel rewarding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #110Highlight
combat has a good rhythm and is easy to pick up
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #111Highlight
small 3D vault scene at day end is charming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #112Highlight
forge looks great
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #113Highlight
damage boosting challenge modifiers are fun to pick
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #114Highlight
zephyr fields area is well liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #115Highlight
realm specific upgrades during runs are appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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