
Playtest report preview
Order of the Sinking StarWhat streamers ran into on Twitch
Made Order of the Sinking Star? Request its report with your Steam link and email. We email you the link to this page, and the full report costs $49. In the form, choose "Other available Twitch recordings": that's the recordings shown here. Request the report for Order of the Sinking Star (form on tally.so)
Adventure game where you solve over 1000 puzzles and discover heroes.
We listened to 8 Twitch streams of Order of the Sinking Star (7h 34m in total). The problem that came up most: level completion markers on the map are hard to read, in 3 of 8 streams.
8 Twitch streams · 7h 34m analysed · English, French, Japanese, Chinese · analysed in the week of 12 Oct 2026 · Steam page
- Problems
- 39
- Ideas
- 3
- Highlights
- 16
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 103 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 7 problems, 1 highlight.
- Stream 2, 1h analysed: 10 problems, 2 suggestions or comparisons, 6 highlights.
- Stream 3, 1h analysed: 13 problems, 1 suggestion or comparison, 1 highlight.
- Stream 4, 59 min analysed: 15 problems, 2 highlights.
- Stream 5, 38 min analysed: 8 problems, 1 suggestion or comparison, 8 highlights.
- Stream 6, 1h analysed: nothing specific enough to report.
- Stream 7, 1h analysed: 13 problems, 2 highlights.
- Stream 8, 57 min analysed: 6 problems, 7 highlights.
Problems (39)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #1Confusion
level completion markers on the map are hard to read
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #2Confusion
duplication mechanic rules and purpose are hard to understand
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #24Frustration
pushable pieces get stuck in unrecoverable spots, forcing restarts
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #3Confusion
unclear which puzzle opens which locked area
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #4Confusion
goal of the mirror puzzle stays unclear for a long time
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #5Confusion
stone region has no introductory level
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Confusion
stone teleport works in some levels but not others
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Confusion
exit rule for multi character levels misunderstood
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Frustration
losing or keeping a second copy silently makes the level unwinnable
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #26Frustration
no character can push the block in the mage level
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #27Frustration
some puzzles feel very hard and leave the player stuck
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #28Frustration
teleporter cube puzzle stalls because activation is blocked by walls
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Frustration
undo button can cancel an already completed level
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Frustration
turning while carrying drops crystals by accident
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Frustration
water tiles are hard to tell apart on the board
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #8Confusion
block puzzle game stalls when clearing orange from the wall
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #9Confusion
overworld dead ends and unreachable areas confuse navigation
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
bot orientation rules for gem deactivation unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #11Confusion
dragon area looks unsolvable until bard pull is noticed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #12Confusion
unclear how goblin interacts with dragons
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #13Confusion
unexplained red energy near golden puzzles
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
camera cannot look past the screen edge
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
unclear whether mirrors work inside water
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
unclear where to start after demo progress carries over
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
boat on the island chain cannot be boarded
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
new map element not present in demo goes unexplained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
enemy facing changes are not readable beforehand
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
puzzle can be reached before its intended lesson
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
crystals cannot be pushed from the side
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
mirror swap only works from the back face, learned by trial
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
unclear that dragons can be pushed into water to remove them
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Frustration
mirror puzzles are hard to reason about
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #33Frustration
early tutorials repeat demo content for returning players
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #34Frustration
early puzzles in new region feel very hard
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #35Frustration
dialogue is easy to skip by accident while moving
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #36Frustration
two push actions share one key on the center tile
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Frustration
moving lasers back to travel between areas is tedious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Frustration
yellow palette in one area is too harsh on the eyes
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Frustration
late teaching level repeats a long known technique
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (3)
What players asked for, and which games they compared yours to.
- #40Suggestion
player wants identical copies to merge on one tile
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Suggestion
no pointer to mark objects while planning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Comparison
gate needing several solved puzzles likened to another puzzle game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (16)
Moments players clearly enjoyed.
- #43Highlight
puzzle design and solutions praised as clever and satisfying
3 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #44Highlight
discovering levels that wrap around edges is a pleasant surprise
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #45Highlight
more levels and regions than the demo are welcome
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #46Highlight
story narration builds interest in what comes next
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #47Highlight
outlines for units hidden behind terrain
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Highlight
timing rules are well taught and interesting
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #49Highlight
puzzle solved through an unintended zone change
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Highlight
shuttle mechanic is a pleasant discovery
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Highlight
satisfying rock bridge solution
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Highlight
paths locked in the demo now open
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Highlight
tutorial on resetting is well liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Highlight
same tutorial layout per character shows their differences
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Highlight
overworld puzzles are anticipated as a highlight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Highlight
death sound makes failure feel meaningful
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Highlight
reflection warp mechanic is fun to discover
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Highlight
story explains character limits well
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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