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Overheard
Order of the Sinking Star on Steam

Playtest report preview

Order of the Sinking StarWhat streamers ran into on Twitch

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Adventure game where you solve over 1000 puzzles and discover heroes.

We listened to 8 Twitch streams of Order of the Sinking Star (7h 34m in total). The problem that came up most: level completion markers on the map are hard to read, in 3 of 8 streams.

8 Twitch streams · 7h 34m analysed · English, French, Japanese, Chinese · analysed in the week of 12 Oct 2026 · Steam page

Problems
39
Ideas
3
Highlights
16

Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 103 in all.

Where the moments happened

Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.

  • Stream 1, 1h analysed: 7 problems, 1 highlight.
  • Stream 2, 1h analysed: 10 problems, 2 suggestions or comparisons, 6 highlights.
  • Stream 3, 1h analysed: 13 problems, 1 suggestion or comparison, 1 highlight.
  • Stream 4, 59 min analysed: 15 problems, 2 highlights.
  • Stream 5, 38 min analysed: 8 problems, 1 suggestion or comparison, 8 highlights.
  • Stream 6, 1h analysed: nothing specific enough to report.
  • Stream 7, 1h analysed: 13 problems, 2 highlights.
  • Stream 8, 57 min analysed: 6 problems, 7 highlights.
Show moments:

Problems (39)

Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.

  1. #1Confusion

    level completion markers on the map are hard to read

    3 of 8 streams · 5 moments

    5 quotes + ▶ timestamps in the full report
  2. #2Confusion

    duplication mechanic rules and purpose are hard to understand

    2 of 8 streams · 6 moments

    6 quotes + ▶ timestamps in the full report
  3. #24Frustration

    pushable pieces get stuck in unrecoverable spots, forcing restarts

    2 of 8 streams · 6 moments

    6 quotes + ▶ timestamps in the full report
  4. #3Confusion

    unclear which puzzle opens which locked area

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  5. #4Confusion

    goal of the mirror puzzle stays unclear for a long time

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  6. #5Confusion

    stone region has no introductory level

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  7. #6Confusion

    stone teleport works in some levels but not others

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  8. #7Confusion

    exit rule for multi character levels misunderstood

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  9. #25Frustration

    losing or keeping a second copy silently makes the level unwinnable

    1 of 8 streams · 5 moments

    5 quotes + ▶ timestamps in the full report
  10. #26Frustration

    no character can push the block in the mage level

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  11. #27Frustration

    some puzzles feel very hard and leave the player stuck

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  12. #28Frustration

    teleporter cube puzzle stalls because activation is blocked by walls

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  13. #29Frustration

    undo button can cancel an already completed level

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  14. #30Frustration

    turning while carrying drops crystals by accident

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  15. #31Frustration

    water tiles are hard to tell apart on the board

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  16. #8Confusion

    block puzzle game stalls when clearing orange from the wall

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  17. #9Confusion

    overworld dead ends and unreachable areas confuse navigation

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  18. #10Confusion

    bot orientation rules for gem deactivation unclear

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  19. #11Confusion

    dragon area looks unsolvable until bard pull is noticed

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  20. #12Confusion

    unclear how goblin interacts with dragons

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  21. #13Confusion

    unexplained red energy near golden puzzles

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  22. #14Confusion

    camera cannot look past the screen edge

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  23. #15Confusion

    unclear whether mirrors work inside water

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  24. #16Confusion

    unclear where to start after demo progress carries over

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  25. #17Confusion

    boat on the island chain cannot be boarded

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  26. #18Confusion

    new map element not present in demo goes unexplained

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  27. #19Confusion

    enemy facing changes are not readable beforehand

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  28. #20Confusion

    puzzle can be reached before its intended lesson

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  29. #21Confusion

    crystals cannot be pushed from the side

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  30. #22Confusion

    mirror swap only works from the back face, learned by trial

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  31. #23Confusion

    unclear that dragons can be pushed into water to remove them

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  32. #32Frustration

    mirror puzzles are hard to reason about

    1 of 8 streams · 5 moments

    5 quotes + ▶ timestamps in the full report
  33. #33Frustration

    early tutorials repeat demo content for returning players

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  34. #34Frustration

    early puzzles in new region feel very hard

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  35. #35Frustration

    dialogue is easy to skip by accident while moving

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  36. #36Frustration

    two push actions share one key on the center tile

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  37. #37Frustration

    moving lasers back to travel between areas is tedious

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  38. #38Frustration

    yellow palette in one area is too harsh on the eyes

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  39. #39Frustration

    late teaching level repeats a long known technique

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

Suggestions and comparisons (3)

What players asked for, and which games they compared yours to.

  1. #40Suggestion

    player wants identical copies to merge on one tile

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  2. #41Suggestion

    no pointer to mark objects while planning

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  3. #42Comparison

    gate needing several solved puzzles likened to another puzzle game

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

What landed (16)

Moments players clearly enjoyed.

  1. #43Highlight

    puzzle design and solutions praised as clever and satisfying

    3 of 8 streams · 8 moments

    8 quotes + ▶ timestamps in the full report
  2. #44Highlight

    discovering levels that wrap around edges is a pleasant surprise

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  3. #45Highlight

    more levels and regions than the demo are welcome

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  4. #46Highlight

    story narration builds interest in what comes next

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  5. #47Highlight

    outlines for units hidden behind terrain

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  6. #48Highlight

    timing rules are well taught and interesting

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  7. #49Highlight

    puzzle solved through an unintended zone change

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  8. #50Highlight

    shuttle mechanic is a pleasant discovery

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  9. #51Highlight

    satisfying rock bridge solution

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  10. #52Highlight

    paths locked in the demo now open

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  11. #53Highlight

    tutorial on resetting is well liked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  12. #54Highlight

    same tutorial layout per character shows their differences

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  13. #55Highlight

    overworld puzzles are anticipated as a highlight

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  14. #56Highlight

    death sound makes failure feel meaningful

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  15. #57Highlight

    reflection warp mechanic is fun to discover

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  16. #58Highlight

    story explains character limits well

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

More games we analysed

  • Japanese Ramen Simulator

    68 problems · 25 highlights · 8 streams

    soup and tare stock runs out during service

  • PAPERHEAD

    51 problems · 26 highlights · 8 streams

    first firearm withheld too long, early game is kick only

  • Dome Keeper

    29 problems · 4 highlights · 8 streams

    purpose of eggs, pickups and other mine items is never explained

  • LOCKDOWN Protocol

    54 problems · 9 highlights · 8 streams

    emote, gesture and pose keys are not discoverable

  • YAPYAP

    65 problems · 17 highlights · 8 streams

    grab, pick up and stash keys are easily mixed up

  • Forever Ago

    29 problems · 14 highlights · 8 streams

    photo prompts do not say what to shoot or which objects count

All 88 games we analysed

About this page

Speech was transcribed on our own machine and an AI model picked out the moments. Every item in the full report quotes the streamer's actual words, checked against the transcript; 103 of 105 candidate moments passed that check. Only counts and short issue titles are public. Quotes and streamer names stay in the private report.

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