
Playtest report preview
PSYCHO DEADWhat streamers ran into on Twitch
Survival horror game about escaping a secret lab with psychic powers.
We listened to 8 Twitch streams of PSYCHO DEAD (7h 17m in total). The problem that came up most: ammo and psychic energy run out too quickly, in 3 of 8 streams.
8 Twitch streams · 7h 17m analysed · English, Italian, Russian, Portuguese · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 25
- Ideas
- 4
- Highlights
- 8
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 76 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 11 problems, 1 suggestion or comparison, 2 highlights.
- Stream 2, 45 min analysed: nothing specific enough to report.
- Stream 3, 1h analysed: 9 problems, 2 suggestions or comparisons, 2 highlights.
- Stream 4, 1h analysed: 10 problems, 2 suggestions or comparisons, 5 highlights.
- Stream 5, 54 min analysed: 8 problems, 2 suggestions or comparisons.
- Stream 6, 48 min analysed: nothing specific enough to report.
- Stream 7, 51 min analysed: 3 problems, 2 suggestions or comparisons, 3 highlights.
- Stream 8, 59 min analysed: 9 problems, 2 suggestions or comparisons, 3 highlights.
Problems (25)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #11Frustration
ammo and psychic energy run out too quickly
3 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #12Frustration
levels and lab areas are too dark to see the way
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #4Confusion
how to select and use the psychic power is unclear
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #1Bug
enemy model clips and a bugged spot near the elevator
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
frame rate collapse during the chase
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Confusion
psychic energy recovery is unclear and slow on classic difficulty
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #6Confusion
ammo count drops unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #13Frustration
combat and movement feel unpolished and slow
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #14Frustration
psychic power use, energy and controls are unclear and drain fast
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #15Frustration
character movement feels awkward and unpleasant
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Frustration
camera jumps and drifts during fights
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Frustration
graphics options appear to have no visible effect
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Frustration
psychic aim button cannot be rebound
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
enemy stands still and looks glitched
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Confusion
unclear where to go next
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #8Confusion
psychic crush on reinforced door gives no clear reason for failing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
circuit puzzle rules are unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #10Confusion
unclear meaning of red highlights on objects
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Frustration
inventory space is tight and forces discards
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #20Frustration
aiming options and pistol aim feel unsatisfying
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Frustration
equipped gun goes missing after storage box use
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Frustration
interaction prompt consumes an item unintentionally
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Frustration
food props in the cafeteria cannot be taken
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Frustration
too many cutscenes in the demo
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Frustration
default graphics settings run choppy until lowered
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (4)
What players asked for, and which games they compared yours to.
- #27Comparison
game recalls classic Resident Evil style survival horror
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #26Suggestion
psychic mode and sprint are held rather than toggled
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Comparison
favourable comparison to other horror games for feel
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #29Comparison
telekinetic scene recalls another anime horror work
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (8)
Moments players clearly enjoyed.
- #30Highlight
psychic abilities feel fresh and fun to use
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #31Highlight
survival horror feel and costume options are liked
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #32Highlight
door animation and outfit change are enjoyable touches
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #33Highlight
weak sound effects but a good mood overall
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #34Highlight
cutscene animation and scary atmosphere land well
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #35Highlight
visual style and creature designs drew the player in
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Highlight
movement feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Highlight
enemy sounds through walls build tension
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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