
Playtest report preview
The 9th DragonWhat streamers ran into on Twitch
Action game about fighting through 1980s Kowloon Walled City's criminal underworld.
We listened to 8 Twitch streams of The 9th Dragon (7h 4m in total). The problem that came up most: players lose track of the route to the next objective, in 3 of 8 streams.
8 Twitch streams · 7h 4m analysed · English, Japanese, Portuguese · analysed in the week of 26 Oct 2026 · Steam page
- Problems
- 71
- Ideas
- 4
- Highlights
- 16
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 163 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 31 problems, 2 suggestions or comparisons, 4 highlights.
- Stream 2, 1h analysed: 14 problems.
- Stream 3, 1h analysed: 16 problems, 4 suggestions or comparisons, 4 highlights.
- Stream 4, 42 min analysed: 2 highlights.
- Stream 5, 1h analysed: 19 problems, 6 highlights.
- Stream 6, 57 min analysed: 13 problems, 4 highlights.
- Stream 7, 39 min analysed: 13 problems, 5 highlights.
- Stream 8, 47 min analysed: 22 problems, 1 suggestion or comparison, 3 highlights.
Problems (71)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #9Confusion
players lose track of the route to the next objective
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #1Bugblocking
player gets stuck in level geometry, forcing chapter restart
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
locked doors give no hint what is needed to pass
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #38Frustration
early melee fights are hard to defend and survive
2 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #39Frustration
camera rotation is fixed or heavily restricted
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #40Frustration
npc standing at a door takes over the interact prompt
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
opening objective gives no hint where clothes are
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #12Confusion
weapon equipping and switching unclear to players
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
unclear that food is consumed automatically on pickup
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #2Bugblocking
game freezes when the gang ambush starts, forcing a quit
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #3Bug
npc in front of a door overrides the door interaction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Bug
unusable guns appear in inventory after chapter restart
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
life token upgrades are misunderstood
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
collected ammo not visible after pickup
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
long startup load with flickering looks like a hang
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
players get lost in the dense multi floor city
1 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #42Frustration
reloading a partial magazine throws away rounds
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #43Frustration
quests force repeated walking up and down the building
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #44Frustration
restarting a chapter wipes outfit, money and pistol
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #45Frustration
voxel rendering runs heavy and caps around 30 fps
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #46Frustration
trigger based aiming modes are hard to read
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #47Frustration
grab and shoot inputs misfire on controller
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #48Frustration
controls feel unresponsive in the early game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
failure sends player back far, replaying quests and dialogue
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
protagonist moves slowly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
picked up item lost after dying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
player cannot jump where a jump seems expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Bug
minimap toggle prompt does not switch the display
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Bug
finisher move fails to trigger
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Bug
screen colours shift unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #8Bug
grenade in intro cutscene looks like a flat sprite
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
item effects are not explained
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #18Confusion
building layout and map screen hard to read
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
reloading and ammo use during executions are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #20Confusion
items in the level look collectable but cannot be picked up
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Confusion
hard to tell enemies from neutral residents
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #22Confusion
obstacle prompt not obvious in the opening area
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
browse selections prompt is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
no crouch to pass low gaps
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
armor damage is not signalled clearly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
grab tutorial refers to enemies that are not there
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
opening the stolen briefcase has no reaction from the quest giver
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
door interaction key not obvious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
unclear stat label in inventory menu
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
unclear how to approach enemies for stealth takedowns
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
elevator prompt does not make the required input clear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
abrupt scene transition when walking through a doorway
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
intro screens cannot be skipped with enter
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
unclear whether the blue shield faction is the police
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
armor icon in outfit menu reads as a cat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
exit after first mission ends the demo unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
black and white stamina effect is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
combat moves fail to trigger or feel slow
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #54Frustration
ammo runs out quickly in fights
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #55Frustration
nudity on screen makes streamers nervous
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #56Frustration
many locked and sealed doors
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #57Frustration
pickups give too little feedback on what was taken
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #58Frustration
inventory fills up with no way to store or drop items
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #59Frustration
starting pistol has almost no ammo and little effect
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #60Frustration
weapons and clothes in the level cannot be picked up
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Frustration
enemies absorb a lot of damage
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Frustration
clothing equips automatically on pickup
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
climb down prompt fails to work at a ledge
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Frustration
long file compilation step on first launch
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
visible shirt pickup sits behind a door locked from the far side
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
cats in the city cannot be petted
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
sudden death while low on health and lost
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Frustration
peaceful resolution ends in a kill anyway
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #69Frustration
shop location hard to find again
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Frustration
stealth kill from behind fails to kill
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
early shop prices are out of reach
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (4)
What players asked for, and which games they compared yours to.
- #72Suggestion
objective marker points to areas that are not open yet
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Comparison
combat and stealth recall classic fighting and stealth games
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #74Comparison
map and weapons remind of gta
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #75Comparison
reads as a classic survival horror clone
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (16)
Moments players clearly enjoyed.
- #76Highlight
art style and environment visuals are praised
5 of 8 streams · 11 moments
11 quotes + ▶ timestamps in the full report - #77Highlight
game becomes enjoyable once controls are learned
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Highlight
finding heavy weapons and armor feels rewarding
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #79Highlight
firearms are satisfying to use
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #80Highlight
character model physics appeal to players
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Highlight
return route in the first quest is clear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Highlight
optional exploration of the district appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Highlight
combos and finishers are a welcome discovery
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Highlight
humorous password exchange with the garage guard
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #85Highlight
silent takedowns feel satisfying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #86Highlight
coin pickup sound is a nice touch
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #87Highlight
jumping up to higher floors feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Highlight
large city map impresses on first look
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Highlight
chapter replay for collectibles is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Highlight
fast sprint feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #91Highlight
stylish finishers pay out extra coins
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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