
Playtest report preview
The Undead LawyerWhat streamers ran into on Twitch
Action puzzle racing game about reviving and executing damned souls.
We listened to 8 Twitch streams of The Undead Lawyer (7h 13m in total). The problem that came up most: medal target times are hard to see, so players guess, in 3 of 8 streams.
8 Twitch streams · 7h 13m analysed · English · analysed in the week of 26 Oct 2026 · Steam page
- Problems
- 53
- Ideas
- 3
- Highlights
- 11
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 147 in all.
Read what they actually saidFull report with quotes and VOD links · $49Events and lists
Featured in
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 39 min analysed: 8 problems.
- Stream 2, 1h analysed: 9 problems, 1 suggestion or comparison, 4 highlights.
- Stream 3, 1h analysed: 11 problems, 1 suggestion or comparison, 6 highlights.
- Stream 4, 1h analysed: 22 problems, 1 suggestion or comparison.
- Stream 5, 54 min analysed: 21 problems, 3 highlights.
- Stream 6, 39 min analysed: 12 problems, 4 suggestions or comparisons, 2 highlights.
- Stream 7, 1h analysed: 27 problems, 2 highlights.
- Stream 8, 1h analysed: 10 problems, 3 highlights.
Problems (53)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #6Confusion
medal target times are hard to see, so players guess
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #33Frustration
runs keep snagging on doorways, ledges and level geometry
3 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #7Confusion
advanced speed and momentum techniques are not discoverable
3 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #8Confusion
slide jump tutorial step is hard to understand and perform
3 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #9Confusion
wall run input and valid wall surfaces are not communicated
2 of 8 streams · 9 moments
9 quotes + ▶ timestamps in the full report - #10Confusion
unclear which hazard or destination each enemy or soul needs
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #11Confusion
level routes are hard to read and players head the wrong way
2 of 8 streams · 8 moments
8 quotes + ▶ timestamps in the full report - #12Confusion
collectibles inside levels are hard to recognize and find
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
turning the character or camera is not obvious at first
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #34Frustration
speed is lost or gained unpredictably in speed sections
2 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #1Bug
gun often refuses to fire when pressed
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #2Bug
level select leaderboards show wrong times
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #3Bug
switching acts in level select triggers a reproducible bug
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
intro climb onto the deity relies on mechanics the tutorial never recalls
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #15Confusion
momentum shift is inconsistent and hard to understand
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #16Confusion
invisible wall blocks skips until the soul is placed
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
basketball level scoring and ui unclear, ace too hard
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #35Frustration
certain levels become tiresome after repeated medal attempts
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #36Frustration
grab fails to trigger inconsistently
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #37Frustration
accidental mantles cost time and speed
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #38Frustration
controller feels worse than keyboard and mouse
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #39Frustration
first level feels hard for a non speedrunner
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #40Frustration
painting unlock needs too many ace coins
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #41Frustration
wall kicks launch the player the wrong way
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
rapid clicking beats holding to throw and strains fingers
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Bug
statue moves and glitches when running off its beak
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Bug
anti-cheat flags a legitimate run as suspicious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
soul grab and shoot controls take getting used to
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
unclear how to get down from walls or exit level ends
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #20Confusion
unclear routes and grab range to reach enemies
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Confusion
feather item purpose unclear and easy to lose
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #22Confusion
unclear whether the aiming slowdown is intended
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
level select markers and completion percentage are unexplained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
no clear feedback that a kill counted
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
purpose of targets in the level is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
wall run speed reset is not communicated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
progression path is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
tutorial prompts can be dismissed by mashing keys
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
levels do not encourage new players onto walls
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
hub items hard to locate
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
unexpected launches during movement
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
level exit is not recognisable as the exit
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
player and thrown enemies bounce off doors and objects
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Frustration
turnarounds and wall jumps feel slow without helpful walls
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #45Frustration
ledge climbing feels janky
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
wrong mouse button pressed often
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
camera turning kills momentum
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
enemies in light must still be grabbed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
large opening jump feels nearly impossible
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
podium placed in the running path
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
tutorial platinum times feel strict
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
enemy throws need pixel perfect aim on speed routes
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
repeated runs miss the target time
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (3)
What players asked for, and which games they compared yours to.
- #54Suggestion
requests for optional reset tracking, modifiers and extra leaderboards
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #55Suggestion
enemy icons hard to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Suggestion
request for special movement surfaces
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (11)
Moments players clearly enjoyed.
- #57Highlight
wall running and sliding movement feel good
3 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #58Highlight
timed levels and run tools suit speedrunning
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #59Highlight
hub upgrades and menus feel rich from the start
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #60Highlight
gun colors can be customized and unlocked
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Highlight
discovering movement tricks and hidden routes feels rewarding
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #62Highlight
ladders being weaker than jumping is a funny touch
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Highlight
hold to throw allows buffering throws
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Highlight
medal times feel fair and reachable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Highlight
reworked level with new shortcuts is a favourite
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Highlight
music gets a positive reaction early on
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Highlight
artifact collection entries are enjoyable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Where to submit your game next
Overheard Weekly lists the festival, showcase and fund deadlines of the next three weeks, and the unreleased games the most Twitch streamers played. Every Tuesday.
Subscribe, it's free (form on tally.so)Free. You confirm by e-mail and can unsubscribe from any issue. No open or click tracking. What's in an issue
More games we analysed

Tenebris Somnia
17 problems · 7 highlights · 8 streams
symbol puzzle is unclear and took minutes to understand

We Were Here Tomorrow
35 problems · 5 highlights · 8 streams
perspective shift rooms cause motion sickness and discomfort

Silver Pines
39 problems · 9 highlights · 8 streams
unclear where to go next, leading to long backtracking


QUIET
22 problems · 7 highlights · 8 streams
how to leave the level and what quota is required is never explained

ONE PIECE: Grand Gourmet
35 problems · 9 highlights · 8 streams
auto-advancing dialogue text moves too fast and cannot be stopped