
Playtest report preview
VOID/BREAKERWhat streamers ran into on Twitch
Roguelite FPS bullet hell where you fight machines and craft weapon variants.
We listened to 8 Twitch streams of VOID/BREAKER (7h 44m in total). The problem that came up most: module slot grid and installing modules are not explained, in 3 of 8 streams.
8 Twitch streams · 7h 44m analysed · English · analysed in the week of 9 Nov 2026 · Steam page
- Problems
- 73
- Ideas
- 9
- Highlights
- 19
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 170 in all.
Read what they actually saidFull report with quotes and VOD links · $49Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 4 problems, 1 suggestion or comparison, 1 highlight.
- Stream 2, 57 min analysed: 17 problems, 14 highlights.
- Stream 3, 1h analysed: 18 problems, 2 suggestions or comparisons, 8 highlights.
- Stream 4, 1h analysed: 19 problems, 1 suggestion or comparison, 4 highlights.
- Stream 5, 1h analysed: 17 problems, 1 suggestion or comparison, 1 highlight.
- Stream 6, 1h analysed: 14 problems, 1 suggestion or comparison.
- Stream 7, 1h analysed: 19 problems, 5 suggestions or comparisons, 7 highlights.
- Stream 8, 47 min analysed: 8 problems, 2 suggestions or comparisons, 6 highlights.
In the full report each item below has the streamers' own words and a ▶ link to that minute of the Twitch recording. The # is the item's number in that report. See what a full item looks like in the sample report
Problems (73)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #30Frustration
audio too loud at start and inconsistent between scenes
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #2Confusion
module slot grid and installing modules are not explained
3 of 8 streams · 9 moments
9 quotes + ▶ timestamps in the full report - #3Confusion
unclear which key triggers which action
3 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #31Frustration
early fights deal heavy damage while player is underpowered
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #4Confusion
whether upgrades stack is not shown before buying or picking
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #5Confusion
player health level is hard to locate and judge
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #32Frustration
shop and hub prices outpace earned currency
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #33Frustration
default keybinds for dash and melee feel awkward
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report
Show all 73 problemsShow fewer
- #34Frustration
default look sensitivity is set far too high
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #1Bug
story cutscene videos and logo do not play
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #35Frustration
shielded enemies are tedious to break and regain shields unclearly
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #36Frustration
low gravity rooms feel awkward to fight in
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #37Frustration
weapon accuracy and hip fire spread feel poor
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #38Frustration
aiming down sights is very slow under system lag
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Frustration
movement feels hard to get used to early on
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
boss attack seems impossible to dodge
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
no way to recover health during a run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
picking a new module silently replaces a liked one
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Confusion
healing only through shield orbs is not explained
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #7Confusion
pickup and throw actions are easy to trigger by mistake
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #8Confusion
ability mods confused with weapon mods
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #9Confusion
level geometry is hard to read
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
run structure and map path options are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
gamble obelisk does not show which module it deleted
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #12Confusion
healer enemies are hard to tell apart
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #13Confusion
gravity tether effect on lifted enemies is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
unclear whether the bunker chip needs manual install
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
locked difficulty only discovered when trying to select it
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
water limits found only by walking into them
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
unclear which enemies need to be staggered
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
infinite pistol ammo not communicated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
run credits and bunker currency get mixed up
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
purpose of the map pillar is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
continue screen shows a different zone than expected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
enemy shielding other enemies is easy to forget
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
gun stops firing without a clear reason
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
reroll cost is not shown
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
grenade cooldown is not clear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
objective to take a chip is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
unclear who the commenting voice belongs to
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
what is lost on death is learned only by dying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
dash unexpectedly unavailable mid run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
burst fire mode feels great but eats ammo fast
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Frustration
screen distortion effect and unclear accessibility options
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #45Frustration
enemies dodge player shots too often
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #46Frustration
assault rifle sight is disliked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
opening title card comes across as silly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
grenade habit keeps firing in the grenade disabled area
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
optic attachment looks bad
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
single chest reward after a cleared room feels thin
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
weapon model looks plasticky when it rotates
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
zone one too easy compared with the zones after it
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
boss debris chunks are hard to destroy
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Frustration
module slots fill up so new modules go unused
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Frustration
jumping hounds catch the player high in the air
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
velocity clamp slow shots underperform
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
melee attack feels not worth using
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Frustration
some weapon mod penalties outweigh their benefits
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Frustration
schematic research needs many cleared areas
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Frustration
grenades cannot pass through glass
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #61Frustration
hub ceiling cables look excessive
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Frustration
grenade throws often miss the intended structure
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
chest spends currency without clear warning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Frustration
ammo runs short in the first boss fight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
character may snag on level geometry
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
source of incoming projectiles is hard to see
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #67Frustration
dark fog section makes it hard to see
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #68Frustration
homing projectiles feel too slow
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #69Frustration
hostile buff run modifiers feel punishing
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #70Frustration
grenade rage upgrade feels weak
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
enemy counts get overwhelming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Frustration
cannot return to a passed shop
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Frustration
losing everything without extraction feels harsh
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (9)
What players asked for, and which games they compared yours to.
- #74Suggestion
players want wall running or climbing added to movement
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #75Suggestion
wish for a multiplayer mode
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Suggestion
inventory key is placed far from movement keys
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Comparison
compared to other arena and movement shooters
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #78Comparison
grabbing and hurling objects feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Comparison
compared to roguelike deckbuilders as a shooter
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Comparison
compared to destiny, cyberpunk and the finals
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Comparison
compared to another roguelite shooter
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Show all 9 suggestions and comparisonsShow fewer
- #82Comparison
color palette reminds players of marathon
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (19)
Moments players clearly enjoyed.
- #83Highlight
destructible environment is a standout feature
5 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #84Highlight
collecting and combining weapon modules and augments is enjoyable
4 of 8 streams · 10 moments
10 quotes + ▶ timestamps in the full report - #85Highlight
music during zones and combat is well liked
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #86Highlight
fast fluid movement system feels great
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #87Highlight
lightning modules make combat satisfying
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #88Highlight
gravity tether gets a strong first reaction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Highlight
game and first zone look good
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #90Highlight
corrosive shots mod feels strong with no drawback
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report
Show all 19 moments that landedShow fewer
- #91Highlight
damage scaling with held money is a fun upgrade
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Highlight
skins each carry their own small effect
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Highlight
small enemies are pleasant low threat resource sources
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Highlight
elite enemy has an impressive look
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #95Highlight
showing the current run number is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #96Highlight
finding schematics early in a run feels rewarding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #97Highlight
grappling hook feels very powerful
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #98Highlight
chaotic combat moments feel great
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #99Highlight
mouse and keyboard support appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #100Highlight
slow motion moments in combat feel good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #101Highlight
full reset on death liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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