
Playtest report preview
DungeonBoxWhat streamers ran into on Twitch
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Party RPG for up to 8 players where you type moves, vote, and battle by ballot.
We listened to 8 Twitch streams of DungeonBox (6h 51m in total). The problem that came up most: music is far too loud at game start, in 2 of 8 streams.
8 Twitch streams · 6h 51m analysed · English, Italian, French · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 42
- Ideas
- 4
- Highlights
- 12
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 108 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 59 min analysed: 7 problems, 2 highlights.
- Stream 2, 1h analysed: 7 problems.
- Stream 3, 45 min analysed: 4 problems, 6 highlights.
- Stream 4, 48 min analysed: 16 problems, 1 suggestion or comparison, 2 highlights.
- Stream 5, 54 min analysed: 11 problems, 1 suggestion or comparison, 2 highlights.
- Stream 6, 1h analysed: nothing specific enough to report.
- Stream 7, 44 min analysed: 21 problems, 1 suggestion or comparison, 4 highlights.
- Stream 8, 41 min analysed: 20 problems, 1 suggestion or comparison, 2 highlights.
Problems (42)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #2Confusion
locked door is hard to open even when the player holds the key
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #3Confusion
twitch integration is unclear and gives streamers no feedback
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #30Frustration
music is far too loud at game start
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #1Bug
showman class crashed the game in an earlier build
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Confusion
combat turn order and turn state are hard to read on phones
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #5Confusion
drawing phase timer and submit flow caught players off guard
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #6Confusion
combat results and enemy choices are unclear
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #7Confusion
combat card voting and targeting is unclear
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #8Confusion
items, potions and containers need unclear tap interactions
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #9Confusion
combat does not show action count, ranges or ability effects
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #10Confusion
text filter blocks ordinary words and its rules are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
combat stalls until players manually end their turn
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
abilities and voting bonuses are not explained
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
phone answer input locks without explanation
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Frustration
story round feels random and players cannot tell their input matters
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #32Frustration
interface is hard to learn, especially on phone
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #33Frustration
door puzzles feel random with no usable clue
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #34Frustration
friendly fire risk and unclear whether lobby settings can change later
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #14Confusion
drawing tools are hidden but the drawing step is enjoyed
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #15Confusion
end of demo screens are confusing: account, points, summary
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #16Confusion
unclear whether typed actions need a matching ability
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #17Confusion
traps and group votes are not clearly communicated
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #18Confusion
no visible reward or levels after winning a fight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
level up and stats are not explained
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #20Confusion
traps, trapped chests and dice rolling need explaining
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #21Confusion
voting happens on the phone but players try the main screen
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
unclear how to use purchased dice items
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
unclear what some actions and abilities do
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
lobby player limit is hard to find
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
dice roll results are not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
party class choices are not visible to others
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
phone controls for dice and text input are unclear or annoying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
status icons and friendly fire are unexplained in combat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
announcer voice list is unexplained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Frustration
settings menu has audience answers but no music volume control
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #36Frustration
search and crate breaking rarely rewards the player
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #37Frustration
abilities feel too limited for the situations offered
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Frustration
character portrait overlaps the narration text
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Frustration
healer cannot heal themselves
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
demo ends abruptly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
easy to misclick the wrong target on the phone in combat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
enemy free hits when leaving melee range
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (4)
What players asked for, and which games they compared yours to.
- #43Suggestion
only one player's action plays out per turn, rest of party sidelined
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Suggestion
no way to cancel a chosen action
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Comparison
story round does not match the expected party-plus-rpg feel
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Suggestion
backers list scrolls too fast to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (12)
Moments players clearly enjoyed.
- #47Highlight
creature drawing screen is improved but has color and confirm issues
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #48Highlight
story responding to typed answers is the best part
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #49Highlight
phone join and typed actions make the game easy to pick up
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #50Highlight
free movement on the campaign map and smooth animations are liked
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #51Highlight
paladin companion is fun but leaves mid fight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #52Highlight
collaborative absurd story is the main draw
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #53Highlight
robot characters speaking aloud is a welcome change
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Highlight
combat is fun and improved from earlier versions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Highlight
tavern adventure setting is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Highlight
level up choices are interesting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Highlight
labyrinth board and phone view are charming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Highlight
shared sigil wall is fun to draw on
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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