
Playtest report preview
GRAVHOUNDSWhat streamers ran into on Twitch
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1-4 player co-op action game where you build and defend bases on hostile planets.
We listened to 8 Twitch streams of GRAVHOUNDS (7h 19m in total). The problem that came up most: extraction at the collector is unclear: where, how to board, what ends it, in 3 of 8 streams.
8 Twitch streams · 7h 19m analysed · German, English, Portuguese · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 90
- Ideas
- 4
- Highlights
- 33
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 181 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 39 min analysed: 12 problems, 2 suggestions or comparisons, 6 highlights.
- Stream 2, 55 min analysed: 17 problems, 4 highlights.
- Stream 3, 1h analysed: 19 problems, 2 suggestions or comparisons, 13 highlights.
- Stream 4, 1h analysed: 11 problems, 3 suggestions or comparisons, 13 highlights.
- Stream 5, 1h analysed: 22 problems, 4 highlights.
- Stream 6, 1h analysed: 1 problem.
- Stream 7, 45 min analysed: 23 problems, 5 suggestions or comparisons, 3 highlights.
- Stream 8, 1h analysed: 16 problems, 1 suggestion or comparison, 4 highlights.
Problems (90)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #8Confusion
extraction at the collector is unclear: where, how to board, what ends it
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #9Confusion
turret purchase, promotion and upgrade flow is not understood
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #1Bugblocking
game crashes during co-op sessions
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
explosive danger of nitrate items is not communicated
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #55Frustration
landing reward or supply pod kills nearby players
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
teleporter linking and destination not explained when placing
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
tutorial never explains what the build kit is or how to use it
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #13Confusion
sensor tower purpose is not explained
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #56Frustration
progress reset between playtest phases forces redoing everything
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #2Bug
fabricator dropped into ground after desync
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #3Bug
intro cinematic and in-mission audio ignore volume settings
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #4Bug
enter key for chat exits fullscreen
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
enemies appear from unexpected spawn locations
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #15Confusion
main menu blocks everything until tutorial is started
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
tutorial step for grabbing the ship connector is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
pipeline extension is forgotten after the tutorial
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
reviving downed teammates is not explained well
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
missed throws damage the ship without clear feedback
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
timed ring jumping objective is unclear and fiddly to control
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #58Frustration
deaths from enemies arriving unseen from behind
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #59Frustration
wanted weapon upgrades rarely show up
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #60Frustration
two player squads face difficulty tuned for four
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Frustration
play dead ability is unclear and feels too passive
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #62Frustration
recoil needs huge mouse movement to control
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Frustration
turret kit is lost for good if placed outside placement mode
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Frustration
shotgun and gun upgrades feel weak
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Frustration
failed missions wipe all gathered resources
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #5Bug
loud sounds left behind where a player disconnected
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #6Bug
gun audio breaks up at very high fire rate
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Bug
co-op tutorial must wait until sync completes
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
map pickups like blueprints and turrets are hard to identify
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #21Confusion
building, map and turret controls are not obvious
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #22Confusion
dog choice needs a separate confirm click that players miss
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #23Confusion
laser tree weapons look cool but are overlooked
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #24Confusion
mission map selection and start point unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #25Confusion
no clear way to exit the drone view
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
health orb use is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
unclear how to board the ship for a mission
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Confusion
unclear whether research points are shared in co-op
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #29Confusion
unclear when an enemy wave has ended
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #30Confusion
kill income skill ignores kills made by turrets
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #31Confusion
dash triggers without the player meaning to
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #32Confusion
turret repair blocked during damage is not communicated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Confusion
placed laser fence looks different from its blueprint
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #34Confusion
build placement shifts height with camera angle
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #35Confusion
objectives and launch point are easy to lose track of
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Confusion
terminal connections show no feedback
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Confusion
unclear if every player must scan the gun cube
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Confusion
friendly fire status is not obvious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Confusion
switch and countdown objective gives no visible feedback
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Confusion
turret friendly fire is not communicated up front
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Confusion
locked research requirement is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Confusion
placed turrets cannot be dismantled or moved
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Confusion
scanning blueprints requires picking them up first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Confusion
unclear whether reward pod upgrades persist
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Confusion
weapons seen in the hub are missing from crafting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Confusion
resource locations and harvesting are unclear on new planets
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Confusion
unclear whether small plant enemies grow and must be killed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Confusion
source of gravity field pulling enemies is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Confusion
no way to change outfits yet
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Confusion
tutorial does not show where to go next
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Confusion
how to fly is not explained
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Confusion
player gets pulled backwards for no visible reason
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Confusion
mission star rating rules unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Confusion
where to spend green currency is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Frustration
laser turret sweeps its beam over players when turning
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #67Frustration
dog models seem to lack necks and tails
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #68Frustration
ship hub layout and weapon wall are confusing
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #69Frustration
flat throw arc sends resources flying off into space
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #70Frustration
starting points only unlock one turret type
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #71Frustration
structures placed wrong before checking resources and enemy paths
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Frustration
cutscenes much louder than gameplay audio
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Frustration
textures look washed out below epic settings
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Frustration
post revive cosmetic penalty disliked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Frustration
thrown items catch on door frames and pipes
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Frustration
unlock screen hides that funds are insufficient
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Frustration
grenade launcher cannot hit distant targets
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #78Frustration
turrets out of enemy reach never level up
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #79Frustration
pipeline expansion competes with turret spending
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Frustration
mining explosive nodes kills the player
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Frustration
artillery enemies overwhelm the defences
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Frustration
low health is easy to miss and hard to restore
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Frustration
fabricator and turret are easy to mix up when building
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Frustration
player takes damage from their own turret
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #85Frustration
camera zoom is too close and identical for every dog
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #86Frustration
tab key does not close open screens
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #87Frustration
no portuguese language option in early access
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Frustration
cannot pick a different hound at the start
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Frustration
pump defense mission difficulty spike
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Frustration
unable to sell unwanted items
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (4)
What players asked for, and which games they compared yours to.
- #93Comparison
game likened to co-op shooters like deep rock and helldivers
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #91Suggestion
gun reload too slow with no way to upgrade it
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Suggestion
wish for other playable animals besides dogs
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Comparison
ship hub reminds of a puzzle classic with an ai overseer
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (33)
Moments players clearly enjoyed.
- #95Highlight
traversal abilities like boost, slide and glide feel good
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #96Highlight
breadth of research and ship upgrade options is appealing
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #97Highlight
early reward pod granting a better weapon is satisfying
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #98Highlight
rocket barrage upgrade is a favourite roll
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #99Highlight
planet environments look impressive on landing
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #100Highlight
mined resources reach the pipeline easily on their own
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #101Highlight
boss fight and its death explosion are a highlight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #102Highlight
turrets shredding waves feels satisfying
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #103Highlight
no fall damage is unclear but welcome
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #104Highlight
shotgun sound is satisfying but not best in class
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #105Highlight
free turrets found on the map feel rewarding
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #106Highlight
progress and research carry over into multiplayer
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #107Highlight
instant rails spawn for sliding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #108Highlight
finn is a liked character pick
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #109Highlight
ping and visible teammates welcomed as new additions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #110Highlight
mix of building lines and fighting is fun
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #111Highlight
teleporters moving resources feel great
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #112Highlight
long throw distance is fun
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #113Highlight
funnelling enemies with laser fences is satisfying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #114Highlight
stacked fire rate upgrades feel powerful
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #115Highlight
skill trees allow distinct class builds
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #116Highlight
ready screen poses are charming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #117Highlight
dig ability sounds fun at hound selection
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #118Highlight
camera moves independently of facing direction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #119Highlight
turret promotion is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #120Highlight
gravity well ability is fun
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #121Highlight
laser turret path and range are well liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #122Highlight
drop pod mission start is enjoyable
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #123Highlight
bouncing back to the ship after death is fun
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #124Highlight
turret design looks good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #125Highlight
plush form after dying is charming
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #126Highlight
per player contribution stats create fun rivalry
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #127Highlight
milestone rewards and unlock progression feel good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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