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No More Room in Hell 2 on Steam

Playtest report preview

No More Room in Hell 2

8 player zombie action game about surviving the undead.

We listened to 8 Twitch streams of No More Room in Hell 2 (4h in total). The problem that came up most: zombies grab players from outside their visible or melee range, in 2 of 8 streams.

8 Twitch streams · 4h analysed · English, Spanish · analysed in the week of 21 Sept 2026 · Steam page

Problems
50
Ideas
4
Highlights
8

Where the moments happened

Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.

  • Stream 1, 30 min analysed: 6 problems.
  • Stream 2, 30 min analysed: 21 problems, 2 suggestions or comparisons, 1 highlight.
  • Stream 3, 30 min analysed: 19 problems, 3 suggestions or comparisons, 1 highlight.
  • Stream 4, 30 min analysed: 4 problems, 1 suggestion or comparison, 1 highlight.
  • Stream 5, 30 min analysed: 5 problems, 2 highlights.
  • Stream 6, 30 min analysed: 3 problems, 4 highlights.
  • Stream 7, 30 min analysed: 12 problems.
  • Stream 8, 30 min analysed: 6 problems, 2 highlights.
Show:

Problems (50)

Bugs, confusion, frustration and the moments players gave up.

  1. #1Bug

    zombies grab players from outside their visible or melee range

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  2. #2Bug

    an invisible wall blocks a path in an open field

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  3. #3Bugblocking

    game crashes mid-session and during loading

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  4. #4Bugblocking

    downed zombie body traps player movement

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  5. #5Bug

    camera turns cause frame rate drops on some maps

    1 of 8 streams · 4 moments

    4 quotes + ▶ timestamps in the full report
  6. #6Bug

    matchmaking shows no host or blocks rejoining a squad

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  7. #7Bug

    flashlight battery does not recharge the light

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  8. #8Bug

    lobby doesn't start until the party leader role is manually switched

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  9. #9Bug

    objective markers disappear leaving players lost

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  10. #10Bug

    players can get stuck on small world geometry like signs

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  11. #11Bug

    melee swing input fails to register

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  12. #12Bug

    care package icon disappears from the map

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  13. #13Bug

    co-op players spawn in different locations on the same map

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  14. #14Confusionblocking

    unclimbable ledges aren't visually distinct, causing avoidable deaths

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  15. #15Confusion

    players can't tell which fuse box a fuse belongs to

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  16. #16Confusion

    hard to find gas cans and fuses for generator objectives

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  17. #17Confusion

    infection cues like coughing and bloodshot eyes are easy to miss

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  18. #18Confusion

    audio options menu is confusing right after opening

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  19. #19Confusion

    objective locations changed after a point-of-interest update in lewiston

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  20. #20Confusion

    buying radios requires merits currency, easy to forget

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  21. #21Confusion

    supply drop spawn count seems to change when a player joins late

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  22. #22Confusion

    fallen trees redirect the sawmill path unexpectedly

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  23. #23Confusion

    zombies appear right next to the player with no cue

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  24. #24Confusion

    ammo loot feels out of place in the library setting

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  25. #25Confusion

    sprinting is disabled while the map screen is open

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  26. #26Confusion

    shootable padlocks mechanic was not obvious

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  27. #27Frustration

    solo play offers full risk but no extra reward

    2 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  28. #28Frustration

    shotgun ammo and shotguns rarely turn up together in loot

    2 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  29. #29Frustrationblocking

    healing bandages and infection pills run out fast during fights

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  30. #30Frustration

    mallet melee weapon underpowered and overly common in loot

    1 of 8 streams · 6 moments

    6 quotes + ▶ timestamps in the full report
  31. #31Frustration

    objectives across maps feel repetitive despite occasional variety

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  32. #32Frustration

    ammo drops feel overabundant while healing items stay scarce

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  33. #33Frustration

    noise from movement and gunfire keeps drawing zombies

    1 of 8 streams · 2 moments

    2 quotes + ▶ timestamps in the full report
  34. #34Frustration

    control center restart sequence feels like a slog

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  35. #35Frustration

    respeccing skills forces losing already-invested expert perks

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  36. #36Frustration

    spawn points placed far from mission objectives

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  37. #37Frustration

    supply drops and objectives can spawn very far apart

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  38. #38Frustration

    matchmaking can leave players waiting minutes with no lobby found

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  39. #39Frustration

    dark areas discourage progress without a flashlight equipped

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  40. #40Frustration

    ammo runs out quickly during firefights

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  41. #41Frustration

    night mode maps are extremely difficult to survive

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  42. #42Frustration

    default brightness makes it hard to see teammates

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  43. #43Frustration

    the park restore-power objective feels much harder than others

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  44. #44Frustration

    fall damage feels too punishing

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  45. #45Frustration

    weapon select keybind is easy to misconfigure mid fight

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  46. #46Frustration

    small inventory capacity limits how much loot can be carried

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  47. #47Frustration

    flashlight batteries drain quickly during fights

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  48. #48Frustration

    specific ammo calibers run out while other calibers pile up

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  49. #49Frustration

    a door slows down movement during a fight

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  50. #50Frustration

    carrying two weapons at once feels very heavy

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

Suggestions and comparisons (4)

What players asked for, and which games they compared yours to.

  1. #51Suggestion

    players want checkpoints or reconnect support after a disconnect

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  2. #52Suggestion

    mallet drops so often players want it merged, upgraded or replaced with variety

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  3. #53Suggestion

    permadeath discourages using high-level characters in risky modes

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  4. #54Comparison

    player questions the game's population and staying power

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

What landed (8)

Moments players clearly enjoyed.

  1. #55Highlight

    beginner difficulty feels approachable and welcoming to new players

    1 of 8 streams · 3 moments

    3 quotes + ▶ timestamps in the full report
  2. #56Highlight

    an environmental electrocution hazard is a fun moment to watch

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  3. #57Highlight

    flashlight color change as a low-battery cue is well liked

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  4. #58Highlight

    fast reload perk praised for usefulness

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  5. #59Highlight

    underground church area praised for creepy atmosphere

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  6. #60Highlight

    objective mode preferred over survival mode

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  7. #61Highlight

    nightmare difficulty felt manageable rather than too hard

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report
  8. #62Highlight

    prefers solo survivor mode for smoother performance

    1 of 8 streams · 1 moment

    1 quote + ▶ timestamps in the full report

More games we analysed

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  • BOMBANANA!

    64 problems · 12 highlights · 12 streams

    converting piano module letters to numbers confuses players

  • Shift at Midnight

    104 problems · 30 highlights · 12 streams

    unclear rule that trash bags can't be discarded anywhere

  • Woman Simulator

    109 problems · 25 highlights · 11 streams

    the daily chore list feels overwhelming to get through

  • Gamble With Your Friends

    45 problems · 17 highlights · 8 streams

    inviting or joining friends for co-op is confusing

  • Well Dweller

    34 problems · 10 highlights · 7 streams

    king boss fight causes repeated deaths and its spike pattern is hard to read

All 62 games we analysed

About this page

Speech was transcribed on our own machine and an AI model picked out the moments. Every item in the full report quotes the streamer's actual words, checked against the transcript; 93 of 96 candidate moments passed that check. Only counts and short issue titles are public. Quotes and streamer names stay in the private report.

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