
Playtest report preview
OverdueWhat streamers ran into on Twitch
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Horror simulation about the night shift at a haunted library for 1 to 4 players.
We listened to 7 Twitch streams of Overdue (5h 14m in total). The problem that came up most: first shift goal and order workflow are never taught, in 6 of 7 streams.
7 Twitch streams · 5h 14m analysed · Spanish, English, Russian · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 51
- Ideas
- 3
- Highlights
- 9
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 172 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 39 min analysed: 28 problems, 1 suggestion or comparison, 1 highlight.
- Stream 2, 44 min analysed: 19 problems.
- Stream 3, 46 min analysed: 26 problems, 1 suggestion or comparison, 1 highlight.
- Stream 4, 37 min analysed: 18 problems, 1 highlight.
- Stream 5, 51 min analysed: 21 problems, 1 suggestion or comparison, 7 highlights.
- Stream 6, 38 min analysed: 26 problems, 1 suggestion or comparison, 2 highlights.
- Stream 7, 58 min analysed: 18 problems.
Problems (51)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #3Confusion
first shift goal and order workflow are never taught
6 of 7 streams · 13 moments
13 quotes + ▶ timestamps in the full report - #4Confusion
players get lost finding lettered warehouse sections
5 of 7 streams · 19 moments
19 quotes + ▶ timestamps in the full report - #5Confusion
money display and per-player earnings are hard to find
5 of 7 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #28Frustration
shop prices too high and stock too thin early on
5 of 7 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #6Confusion
remaining shift time is not visible where players look
4 of 7 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #7Confusion
shelf location code format is not explained
4 of 7 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #8Confusion
per-player cart ownership and numbering are not explained
3 of 7 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #9Confusion
team dies at shift end without knowing exit rules
3 of 7 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #29Frustration
purchased items and money are lost on death
3 of 7 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #10Confusion
cold damage and warm spots are not explained
2 of 7 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #11Confusion
shop items have no description of their purpose
2 of 7 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #12Confusion
end of shift spoken announcement is hard to understand
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #30Frustration
missed quota pays nothing and puts team in debt
2 of 7 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #31Frustration
cart rejects packages with no feedback on the reason
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #32Frustration
whole team killed when shift ends before leaving
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #33Frustration
entering delivery machine with cart kills player without warning
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
elevator purpose unclear and elevators easy to confuse
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #14Confusion
tablet key bindings are not discoverable
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #15Confusion
unclear whether and how dead teammates can be revived
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #16Confusion
number of items an order needs is unclear
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #17Confusion
shift quota and overdue counter are not explained
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #34Frustration
unclimbable obstacles block warehouse aisles
2 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #35Frustration
shelf arrangement and numbering make searching slow
2 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #1Bug
joining session freezes game at 99-percent mark
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
monster rules learned only by dying
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #19Confusion
batteries and power system are never explained
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #36Frustration
deaths to unseen enemies without knowing how to avoid them
1 of 7 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #37Frustration
cockroach monster attacks and kills players in the aisles
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #38Frustration
far sections are tedious and dangerous to reach
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #39Frustration
players die quickly and run out of breath when chased
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
picking loop feels like a job instead of horror
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
shop accept and cancel are easy to mix up
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
cart found upside down
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
lights out event feels inconsistent between shifts
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
dead players unsure if they can still be heard
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
re-equipping a stowed flashlight is not obvious
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
killer pallet monster leaves players puzzled
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #24Confusion
map exists but players cannot find it
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #25Confusion
voice level indicator reports shouting at normal volume
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Confusion
players cannot see which color they picked
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #27Confusion
each player must take back their own keycard
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
shop items are hard to read and identify
1 of 7 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #43Frustration
heavy reverb on teammate voices in the lobby
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Frustration
packages float and will not fit into the cart
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Frustration
unclear whether deliveries count when a player dies
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
emotes on number keys are awkward to reach
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
mouse turning feels poor
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
interact key feels oversensitive
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
first shift feels too calm
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
dark warehouse areas leave players unable to see
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
flashlight unusable in the cold section
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (3)
What players asked for, and which games they compared yours to.
- #54Comparison
game likened to other co-op horror scavenging titles
2 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #52Suggestion
no way to revive teammates during a shift
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #53Suggestion
no indication of teammate deaths or alive status
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (9)
Moments players clearly enjoyed.
- #55Highlight
atmosphere of the warehouse is praised
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Highlight
lobby minigame keeps players busy chasing high scores
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #57Highlight
small warehouse map is charming
1 of 7 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #58Highlight
menu music is well liked
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #59Highlight
reflective worker jackets are liked
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Highlight
locker color customization is a fun touch
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #61Highlight
relaxed cart calling is appreciated
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Highlight
flashlight is a satisfying purchase
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report - #63Highlight
moving mannequins land a good scare
1 of 7 streams · 1 moment
1 quote + ▶ timestamps in the full report
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