
Playtest report preview
PRISON OF HUSKSWhat streamers ran into on Twitch
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Souls-like action RPG where you explore a painted afterlife to find your beloved.
We listened to 8 Twitch streams of PRISON OF HUSKS (7h 25m in total). The problem that came up most: first boss and early combat feel overly punishing, in 3 of 8 streams.
8 Twitch streams · 7h 25m analysed · French, English, German · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 58
- Ideas
- 8
- Highlights
- 28
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 180 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 47 min analysed: 11 problems, 3 suggestions or comparisons, 8 highlights.
- Stream 2, 37 min analysed: nothing specific enough to report.
- Stream 3, 1h analysed: 20 problems, 9 suggestions or comparisons, 8 highlights.
- Stream 4, 1h analysed: 33 problems, 10 suggestions or comparisons, 12 highlights.
- Stream 5, 1h analysed: 14 problems, 1 suggestion or comparison, 5 highlights.
- Stream 6, 1h analysed: 14 problems, 3 suggestions or comparisons, 8 highlights.
- Stream 7, 1h analysed: nothing specific enough to report.
- Stream 8, 1h analysed: 16 problems, 5 highlights.
Problems (58)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #24Frustration
first boss and early combat feel overly punishing
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #25Frustration
opening section drags on with no weapon to fight back
3 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #3Confusion
health bar and overheal display are hard to interpret
2 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #4Confusion
route onward between areas is hard to find
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #26Frustration
empty stamina bar leaves the character helpless in boss fight
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #27Frustration
defeated boss adds come back during the fight
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #5Confusion
thread item purpose and refill rules are unexplained
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #6Confusion
players expect a jump input that does not exist
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #1Bug
connected controller is not detected by the demo
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #7Confusion
item, equipment and upgrade systems are not explained
1 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #8Confusion
no clear way to level up or what death costs
1 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #9Confusion
no way to attack in the opening section
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
combat gauges are not explained to the player
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
spending cell keys makes the player fear a softlock
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #28Frustration
enemy attacks are hard to read against gray visuals
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #29Frustration
early prison enemies hit hard and resist interruption
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #30Frustration
stutter and fps drops, likely shader compilation on first launch
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #31Frustration
nonstandard combat and run button layout
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #32Frustration
menus have no clear way back or out
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #33Frustration
camera turn speed too slow with no setting to raise it
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #34Frustration
chapel boss adds have no health bar and must be kited
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #35Frustration
heal input delayed after dodging
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #36Frustration
movement feels slippery and input laggy
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #37Frustration
axe melee feels unpolished
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Frustration
chapel boss phase two gains armor every action
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Frustration
no french localization
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
dying after two hits feels harsh at the start
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
dodge input seems not to register in boss fight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
unintended repeated dodges during combat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
no input works in the opening scene until restart
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #12Confusion
unclear fishing rules for bait, casting and jumping fish
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #13Confusion
unclear that the sketchbook starts the game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
unclear whether to fight or flee the opening pursuer
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
holding a makes the doll sit unexpectedly
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
backstab triggered without understanding why
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
unsure if the default screen resolution is correct
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
sketchbook and heavy attack inputs not obvious
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
no mirror checkpoint close to the chapel boss
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
unclear how to trigger the special attack
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
npc english phrasing reads as unnatural
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
unclear whether enemies respawn after resting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #23Confusion
lock on is not obvious at the first fight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
handwritten notes are hard to read
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #44Frustration
cannot pick up weapons dropped by enemies
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #45Frustration
too much information on screen at the start
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
camera feel needs sensitivity tweaks and lacks a fov option
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Frustration
longsword reach feels too short
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #48Frustration
parry feels weak and missed parries are punished hard
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #49Frustration
upper boss arena is too dark to see the boss
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #50Frustration
keys are consumed on every use
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Frustration
haze filter over the screen looks muddy
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #52Frustration
voice acting falls flat
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #53Frustration
fell into a pit while looking at a cell
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #54Frustration
boss reward is only a key
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #55Frustration
camera zooms too close on faces in interactions
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #56Frustration
mouse camera sensitivity feels off by default
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #57Frustration
awkward camera angles in the chapel boss fight
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #58Frustration
demo feels short
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (8)
What players asked for, and which games they compared yours to.
- #63Comparison
game structure and systems read as classic soulslike
3 of 8 streams · 10 moments
10 quotes + ▶ timestamps in the full report - #59Suggestion
unmarked holes in the floor with no railing or warning
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #60Suggestion
fishing wants more variety and a faster pace
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Suggestion
wish for a separate balanced co-op campaign
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #62Suggestion
demo feels short and leaves players wanting more
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Comparison
seen as a first person horror take on dredge
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Comparison
enemies pivot during attacks
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Comparison
stamina system reminds players of soulslike games
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (28)
Moments players clearly enjoyed.
- #67Highlight
retro low poly look and gloomy mood are praised
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #68Highlight
healing by attacking rewards aggressive play
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #69Highlight
parry ring makes parrying more rewarding
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #70Highlight
fishing feels satisfying and relaxing
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #71Highlight
atmosphere and music praised
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #72Highlight
world of dolls and puppet movement loved
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #73Highlight
environments, loot and creatures look great
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #74Highlight
chapel boss fight is varied and enjoyable
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #75Highlight
grotesque character designs are a highlight
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #76Highlight
controls and parry feel responsive
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #77Highlight
slow healing ribbons liked and well balanced
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #78Highlight
fire enchantment on the sword feels strong
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #79Highlight
dualshock 2 style button prompts appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #80Highlight
longsword moveset feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #81Highlight
character walk animation is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #82Highlight
small health bar at the bottom of the screen is liked
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #83Highlight
breaking boxes is satisfying
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #84Highlight
doctor boss entrance looks good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #85Highlight
player character has good attack reach
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #86Highlight
critical attack makes the boss manageable once learned
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #87Highlight
killing small enemies in one hit feels good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #88Highlight
demo is enjoyable but very short
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #89Highlight
respawning at the last mirror saves backtracking
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #90Highlight
companion adding protection is a welcome find
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #91Highlight
healing flasks refill between boss attempts
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #92Highlight
unusual key mechanism at the exit is enjoyed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #93Highlight
lift shortcut back up is appreciated
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #94Highlight
sound design praised
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
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