
Playtest report preview
SLAM TANKWhat streamers ran into on Twitch
Made SLAM TANK? Get free stream alerts for Next Fest: we email you when streams of it show up in its Twitch category, and a warning if their saved recordings are about to expire. You don't need to buy the report for them. Get free stream alerts for SLAM TANK (form on tally.so)
Tank action game where you swing a cannon and ram through an AI's machine army.
We listened to 8 Twitch streams of SLAM TANK (7h 18m in total). The problem that came up most: other tank types are locked in the demo, in 4 of 8 streams.
8 Twitch streams · 7h 18m analysed · English, Japanese, Spanish · analysed in the week of 19 Oct 2026 · Steam page
- Problems
- 47
- Ideas
- 6
- Highlights
- 24
Each problem, idea and highlight counts once, however often it came up. The timeline counts every moment: 161 in all.
Where the moments happened
Grey bars show when the streamer was talking. Each mark is one reported moment; select a type below to hide or show it.
- Stream 1, 1h analysed: 28 problems, 4 suggestions or comparisons, 16 highlights.
- Stream 2, 43 min analysed: nothing specific enough to report.
- Stream 3, 1h analysed: 7 problems, 3 suggestions or comparisons, 3 highlights.
- Stream 4, 53 min analysed: 12 problems, 4 suggestions or comparisons, 16 highlights.
- Stream 5, 48 min analysed: 19 problems, 6 suggestions or comparisons, 12 highlights.
- Stream 6, 54 min analysed: 1 problem, 1 highlight.
- Stream 7, 1h analysed: 7 problems, 2 highlights.
- Stream 8, 1h analysed: 9 problems, 11 highlights.
Problems (47)
Bugs, confusion, frustration and the moments players gave up. The ones most streams ran into come first.
- #23Frustration
other tank types are locked in the demo
4 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #3Confusion
players cannot work out how to attack since tank does not fire
3 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #4Confusion
work in progress upgrade area leaves its purpose unclear
3 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #5Confusion
dodge limit and its meter are not explained or readable
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #24Frustration
combat camera and large bosses obstruct the view of fights
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #25Frustration
several enemies at once overwhelm the tank
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #1Bug
opening cutscene renders as a black screen
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #6Confusion
core mechanics explained solely via pause menu
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #7Confusion
dash follows the treads instead of facing direction
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #8Confusion
world rank drops after a better graded run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #26Frustration
high memory use strains the player pc from launch
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #27Frustration
camera axis cannot be inverted in the game settings
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #28Frustration
frame rate drops during heavy combat
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #29Frustration
hard mode enemies are spongy and kill in few hits
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #30Frustration
no option to remap the controller layout
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #31Frustration
default controls feel dated, dodge on right trigger
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #32Frustration
default sensitivity too high
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #2Bug
enemy got stuck inside a wall
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #9Confusion
healing items and special gauge rules are unclear
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #10Confusion
boss down and stuck states are hard to read
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #11Confusion
steering without reverse feels odd at first
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #12Confusion
purpose of secret pickups not obvious at first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #13Confusion
checkpoint retry refills health and invites restarting to heal
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #14Confusion
opening gives no reason for the fighting
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #15Confusion
jump and aerial attacks are never taught
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #16Confusion
stagger gauge meaning unclear to newcomers
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #17Confusion
surrender prompt at start is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #18Confusion
path forward in first level briefly unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #19Confusion
dodge ability not discovered until mid demo
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #20Confusion
top leaderboard times seem implausibly fast
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #21Confusion
unclear how to beat a specific enemy at first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #22Confusion
purpose of the boost pickup is unclear
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #33Frustration
small enemies feel unfinished and stun from off screen
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #34Frustration
required enemy fights slow down speedruns
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #35Frustration
bosses leave little room to use specials or catch up
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #36Frustration
health loss during boss combos goes unnoticed
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #37Frustration
jump is short
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #38Frustration
effects clutter the screen in busy fights
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #39Frustration
no healing before a tough encounter on hard
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #40Frustration
cutscene interrupts a full speed ram
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #41Frustration
combo finisher knockback cuts follow ups short
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #42Frustration
second boss right after the first
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #43Frustration
dash timing is hard to read
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #44Frustration
controls take a while to get used to
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #45Frustration
dying ends the first run
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #46Frustration
mortar enemies break combos
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #47Quit
demo ends too soon and leaves players wanting more
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
Suggestions and comparisons (6)
What players asked for, and which games they compared yours to.
- #50Comparison
combat placed alongside fast stylish action games
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #48Suggestion
wish for a blade mounted on the barrel
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #49Suggestion
tank destruction explosion lacks impact
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #51Comparison
combat compared to soulslike and doom style games
1 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #52Comparison
combat compared to action games like musou and armored core
1 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #53Comparison
driving reminds of a kart racer
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
What landed (24)
Moments players clearly enjoyed.
- #54Highlight
aerial attacks and juggle combos are a combat highlight
4 of 8 streams · 9 moments
9 quotes + ▶ timestamps in the full report - #55Highlight
music is praised throughout the demo
4 of 8 streams · 6 moments
6 quotes + ▶ timestamps in the full report - #56Highlight
tank driving and handling feel good from the first minutes
3 of 8 streams · 7 moments
7 quotes + ▶ timestamps in the full report - #57Highlight
combo strings and heavy hits feel satisfying
2 of 8 streams · 5 moments
5 quotes + ▶ timestamps in the full report - #58Highlight
vehicle boss encounters are exciting to start
2 of 8 streams · 4 moments
4 quotes + ▶ timestamps in the full report - #59Highlight
small visual and environmental details add charm
2 of 8 streams · 3 moments
3 quotes + ▶ timestamps in the full report - #60Highlight
cargo runner enemy gets a positive reaction
2 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #61Highlight
boss fights with juggles, stun meter and varied attacks
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #62Highlight
opening surrender contract sets up the world well
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #63Highlight
simple controls with heavy, accessible feel
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #64Highlight
tank brawler concept feels like a childhood dream game
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #65Highlight
demo leaves a strong impression and feels made for handhelds
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #66Highlight
racing and booster sections between fights are enjoyed
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #67Highlight
demo content leaves player wanting a full game
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #68Highlight
hard difficulty feels fair and the right challenge
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #69Highlight
tackle hits with satisfying power
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #70Highlight
spin attack from a jump dash is a favourite move
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #71Highlight
replays and leaderboards invite more runs
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #72Highlight
steering wheel support appreciated
1 of 8 streams · 2 moments
2 quotes + ▶ timestamps in the full report - #73Highlight
health drops are generous between encounters
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #74Highlight
kill cam on the final enemy praised
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #75Highlight
jumping tank is a fun surprise
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #76Highlight
sparks from the tank look good
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report - #77Highlight
perfect dodge timing is rewarding
1 of 8 streams · 1 moment
1 quote + ▶ timestamps in the full report
More games we analysed

Scam With Your Friends
14 problems · 7 highlights · 8 streams
players cannot tell how to invite or join friends in the lobby

Find The Needle
56 problems · 13 highlights · 8 streams
early purchases cost more than manual hauling earns

Teach My Little Sister How To Drive
57 problems · 8 highlights · 8 streams
sister ignores stop, speed and movement commands

Haunted Paws
49 problems · 20 highlights · 8 streams
side selection screen in co-op lobby does not explain input

Fart Together
25 problems · 7 highlights · 8 streams
players start without being taught steering and fart keys

Flipping is Hard
63 problems · 20 highlights · 8 streams
falls lose lots of progress due to sparse checkpoints